Fire Emblem Fortune’s Weave: How New Game Plus Works

Fire Emblem: Fortune’s Weave has no traditional New Game Plus. Instead, an in-game achievement system awards points you spend in a shop called Boons of Salvation on permanent bonuses, and the biggest boons (up to a 50 percent EXP boost) unlock only after you finish a full hero route. It is a replay engine built into a single continuous playthrough. Here is how it works and how to spend.

How Boons of Salvation Works

The game tracks achievements as you play (battle feats, story milestones, collection goals) and pays out points for them. Those points are currency in the Boons shop, whose stock is tiered:

  1. Early boons are available from your first hours: modest quality-of-life and progression helps that any route benefits from.
  2. The heavyweight boons unlock after completing a full route, headlined by EXP gain boosts reviewers report reaching 50 percent. The design intent is explicit: your second, third, and fourth routes move faster than your first.
  3. Character data carries between runs as well, per launch coverage, so investment in your roster is never fully reset by the structure.

Because the whole system lives inside the game’s single save file, there is no “starting NG+” moment: finish Cai’s route, buy the big boons, and Theodora’s route simply begins on easy street.

Why It Works This Way

A four-route game has a math problem: asking players to grind four armies from scratch across 140-plus hours would exhaust anyone. Boons are the answer, front-loading the friction into route one and letting later routes focus on their stories. Reviewers who finished multiple routes describe the accelerating pace as the structure’s best trick; the numbers behind it are in our length guide.

Spending Strategy

  • Buy EXP boosts the moment they unlock. They compound across every remaining battle in the game; nothing else in the shop matches that return.
  • Early points go to convenience, not power: your first route is balanced to be played straight, and hoarding some points against the post-route unlocks costs nothing.
  • Achievement-hunt lightly, not obsessively. Points flow naturally from playing broadly (side content, which also feeds Renown); chasing every feat before finishing a route delays the unlocks that matter.

Frequently Asked Questions

Is there any traditional NG+ that restarts the game? No; the routes-plus-boons structure replaces it entirely, and the final act convergence is the playthrough’s single ending point.

Do boons apply retroactively? Boons apply from purchase onward; the EXP boost accelerates future battles rather than back-paying old ones.

Do difficulty settings change boon earnings? No launch source ties achievement points to difficulty; play the mode you enjoy, per the difficulty guide.

Which route should the boons power first? Whichever you saved for later; the route order guide helps sequence them, and every Fortune’s Weave answer lives in the hub.