Blizzard raised the experience from killing monsters in World of Warcraft: Forever dungeons by 50% with a hotfix on November 8, 2026, community manager Kaivax said on the official forums. The change went out at about 11:05 a.m. PST (2:05 p.m. Eastern), “so it feels better to go back in for more runs.”
The Details
The post is short and names one change: “kill experience in dungeons.” It lists no exceptions by dungeon or level.
Blizzard has moved this number before. Its October 8 beta notes said “the experience earned from killing creatures in dungeons has been increased by approximately 20%,” and the same build stopped basing a party’s kill experience on its highest-level member.
Blizzard has also been open that dungeon experience sits below the old rate on purpose. Writing that day, developer Aggrend said “XP gain is not going to be what it was in era,” and that dungeon cleaving as “the optimal way to level” does not fit the game’s core pillars. After those October changes, he wrote, dungeon leveling with perfect play would be “very close, if not equal to the speed you can level with optimal questing play.”
That comparison predates this hotfix. Kaivax’s post does not say where the new rate leaves dungeons against questing. Eurogamer puts the buffed rate at 36% of the original Classic rate, a figure Blizzard’s post does not give.
What This Means for Players
This is kill experience, not quest experience. The hotfix post mentions no change to quests, and we found no reversal of Blizzard’s October 1 cut to “50% less extra experience beyond normal quest values.” So the pulls inside a dungeon pay half again what they did, while the turn-ins are not part of this change.
The party rule still matters too. The October 8 notes say that if a member is “at a vastly higher level than the enemy being killed,” nobody in the group earns XP, and this hotfix does not mention changing that. A kill that paid nothing under that rule still pays nothing.
Our dungeon level ranges guide shows which dungeon fits your level, our Group Finder guide covers listing a group, and our XP buffs guide has the other ways to speed up. Kaivax signed off with “good luck with those Deviate Hides,” a nod to the quest of that name on our Wailing Caverns guide.
Questing routes and talents in our class leveling guides stay as they were, since this only changes what a dungeon kill pays: Warrior, Mage, Hunter, Druid, Paladin, Priest, Rogue, Shaman, and Warlock. Everything else is on our World of Warcraft hub.
Source: Kaivax, “Dungeon Enemy XP Increased – November 8,” official World of Warcraft forums, November 8, 2026.