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Bodycam: How to Win Zombies

A snarling zombie lunges down a red-lit trench lined with wooden planks in Bodycam's Zombies mode

Only one Zombies map in Bodycam has a finish line: on Zombie Trenches, you win by surviving for 10 minutes, with the timer on screen and a radio announcer calling out the time left. Village and Asylum are wave survival with no final wave, so on those two maps winning means lasting as long as your squad can.

Zombie Trenches is new in v0.9, The Dead and Damned, which brought Zombies back on November 13, 2026, and the mode is available until February 15, 2027. Below is what counts as a win on each map, how to survive the full 10 minutes on Trenches, how to go deep on Village and Asylum, and what you earn.

What Counts as a Win on Each Map

Map Objective Is there an end?
Zombie Trenches Survive for 10 minutes, a “timed survival mission” in Reissad’s words Yes, when the timer runs out
Asylum Survive wave after wave No: Reissad called it “an endless challenge” when it launched in 2024
Village Survive the waves, with a secret to uncover No final wave appears in Reissad’s notes

Reissad Studio describes the new mode simply: “Zombie Trenches is simple by design: survive for 10 minutes, in a heavy, rain-soaked night.” The v0.9 patch notes add that the game timer stays on screen, and that the radio announcer speaks at the start, then at 5, 2 and 1 minute remaining.

How to Survive the 10 Minutes on Zombie Trenches

Reissad calls Trenches “the hardest map of all” and says “you will want a full team of 4 to survive it.” Here is how to give your squad the best chance:

  1. Bring three friends. Zombies is co-op for up to four players. Since Bodycam still has no party system, one player creates a Zombies game and the others join it; our guide on how to play Bodycam with friends walks through it.
  2. Grab a crate first. Weapon crates and loadout crates are spread across Trenches and placed at random each match. A loadout crate gives you your equipped loadout’s primary and secondary, so build a Zombies loadout before you deploy; our guide on how to get guns in Zombies explains the boxes.
  3. Use jump and vault. They are switched on for Zombies on Trenches, so you can climb out of a trench line instead of getting cornered in it.
  4. Listen for gas masks. Trenches has its own zombie roster, including gas-mask zombies with muffled screams and voices, so they sound different from the rest. Learn that sound early.
  5. Count on your flashlight. The map plays at night under heavy rain, lightning and fog. Since v0.9, flashlights no longer light up volumetric fog, and most box weapons come with a flashlight attached.
  6. Use the lit church as a landmark. The night atmosphere includes a lit church with a bell loop, a natural point to regroup on in the dark.
  7. Pace yourself by the announcer. The callouts at 5, 2 and 1 minute left tell you how much is left without checking the timer mid-fight.

If someone goes down, they wait in spectator for the next wave; our guide on how to respawn in Zombies covers how that works.

How to Go Deep on Village and Asylum

With no final wave, the goal on these maps is to reach a higher wave than last time. v0.9 changed both:

  • Asylum’s special wave now comes every 5 waves instead of 6. All generators shut down, an alarm sounds, red emergency lights come on and only sprinters attack. Generators now show when they are available again, so get the power back on as soon as they do. From wave 2, a few sprinters can also show up in regular waves.
  • Village has a new special wave of sprinters only, with the church bell ringing non-stop. When you hear the bell, hold a defensible spot together.
  • Sprinters die to one shot from any weapon, and zombie health no longer scales with waves, so your guns stay effective deep into a run.
  • Crows on Village can be killed now, and your operator shields their face when attacked.

Village also hides a secret. Until v0.9, finishing it was the only way to get the crossbow, which is now in the loadout. Reissad has never published the steps.

What You Earn

Zombies matches earn Reissad Points since v0.9, so a long run pays toward new weapons and attachments; our guide to unlocking weapons and attachments explains what they buy. The patch notes do not give a separate reward for finishing Trenches. For the mode as a whole, see our Bodycam PvE guide, and every guide is on our Bodycam hub.

Frequently Asked Questions

Can you beat Bodycam Zombies? On Zombie Trenches, yes: survive for 10 minutes. Village and Asylum have no final wave, so the goal there is to last as long as you can.

How long is Zombie Trenches? 10 minutes. The timer is on screen, and a radio announcer calls out 5, 2 and 1 minute remaining.

Can you win Zombie Trenches solo? Reissad calls Trenches the hardest map of all and recommends a full team of four. If you are playing alone, start on Village or Asylum.

Is there an ending on Village? Village has a secret, and finishing it used to be the only way to get the crossbow. Reissad has not published the steps.

How long is Zombies in Bodycam? Reissad says Zombies is available until February 15, 2027.

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