Yes. Bodycam has AI bots, and you can play with and against them in a private game you host. Reissad Studio added them in the v0.6.0 update on March 14, 2025, with difficulty that adapts to how well you play, and since v0.8 patch #3 on September 8, 2026, private games with friends or bots earn Reissad Points at 50% of the standard rate.
Bots fill PvP matches only: in Zombies, the zombies are the AI. Below is how to set up a match with bots, how they behave, what they pay, whether they turn up in public matches, and what to do if you wanted an offline mode.
Bots in Bodycam at a Glance
| Question | Answer |
|---|---|
| Does Bodycam have bots? | Yes, since v0.6.0 in March 2025 |
| Where can you play against them? | In a private game you host |
| Can you turn them off? | Yes: when bots arrived, Reissad said a host can disable them in the settings before starting |
| Difficulty | Starts easier and adapts to your performance |
| Rewards | Private games pay 50% of the standard Reissad Points rate |
| Bot teammates in Zombies | Not mentioned in Reissad’s Zombies notes |
| Offline mode | None announced; Steam lists a broadband connection as required |
How to Play Against Bots
- Open your tablet in the Lobby and go to the Custom tab. Since v0.8, Custom games are how you host your own match.
- Choose a mode and a map. Bots plant and defuse bombs and capture Hardpoints, so objective modes work as well as Deathmatch.
- Check the bot setting. Reissad’s v0.6.0 notes say: “If you’re hosting a match, you can disable bots in the settings before starting a match.” Leave them on.
- Start the match alone, or invite friends first. Bots “automatically fill empty slots and leave as real players join,” so a game you start alone fills with bots, and friends who join take bot slots.
When bots arrived, Reissad also set a temporary limit while testing them: bots would “fill lobbies up to 4 players for the time being.” No later patch note gives the current limit, so the number of bots in a big lobby may differ.
To keep strangers out, keep the game private. The v0.9 notes say solo players can join and fill the remaining slots of a Custom game.
How Bodycam’s Bots Behave
Reissad’s v0.6.0 notes describe what the bots were built to do:
- Adaptive difficulty. Bots “start at an easier level but dynamically adjust their difficulty based on player performance. If you’re dominating, they will get smarter and more challenging.”
- Player-like movement. They “analyze the battlefield, take alternative routes, use flanking tactics, and engage dynamically in fights.”
- Objectives. They “plant and defuse bombs, capture Hardpoints, and support their team.”
The studio has kept fixing them. The November 2025 update fixed bots standing still on some maps, bots that never reloaded, and bots failing to defuse the bomb after the player died. v0.8’s Host Migration rebuilds bot states when the host leaves, and patch #5 fixed the host not seeing the green-square team indicators on bots. Reissad’s own caveat from launch still applies: “The bots are not perfect just yet, and will be improved over time.”
What Bots Pay
Since patch #3, private lobbies earn currency at 50% of the standard rate, “allowing players to progress while playing with friends or bots,” in Reissad’s words. Before that patch, private games paid nothing.
When bots launched in March 2025, a bot kill was worth a quarter of a player kill: “if a player kill grants 40 RPoints, a bot kill will grant 10 RPoints.” v0.8 rebuilt Bodycam’s economy, and no note since then repeats that rule, so treat it as the launch-day setting. Either way, public matches pay more; the Versus and Wingman bonuses of +100% are the fastest. Our guide to unlocking weapons and attachments covers every rate.
Do Bots Join Public Matches?
Reissad built the bots for matchmaking, too. The v0.6.0 notes say they were added “to ensure that matches feel full and competitive, particularly in regions where the player base is still growing,” filling empty slots and leaving as real players join. The patch notes since then do not say whether Quick Play still backfills with bots in v0.9, so a match you join may or may not have them.
Bots, Zombies and Offline Play
Zombies has no bot teammates. Zombies is a co-op mode for up to four players, and Reissad’s Zombies notes never mention AI squadmates. If you want a PvE match on your own, play Zombies solo; our guide on how to play Zombies solo covers it, and our guide to how many players Zombies supports covers squad size.
There is no offline mode. Bodycam’s Steam page lists a broadband internet connection in its requirements, and Reissad has not announced an offline mode. A private game with bots is the closest option.
Practice without bots. The Lobby’s shooting range is built “to test weapons and attachment setups before a match,” and players are invulnerable there. For room clearing against bots, a private game on the CQB map works; our Shoot House guide covers practice options. Our Bodycam PvE guide covers every non-PvP way to play, and our guide on how to play Bodycam with friends covers hosting. Every guide is on our Bodycam hub.
Frequently Asked Questions
Can you play Bodycam with bots? Yes. Host a private game from the Custom tab and bots fill the empty slots.
Can you play Bodycam against bots only? Yes. Start a private game on your own and bots take the empty slots. When they launched, Reissad capped them at filling lobbies up to four players while testing.
Do you get Reissad Points playing against bots? Yes, at 50% of the standard rate in private games since patch #3 on September 8, 2026.
Are there bots in Bodycam Zombies? No bot teammates appear in Reissad’s Zombies notes. The zombies are the AI enemies.
Can you play Bodycam offline? No offline mode has been announced, and Steam lists a broadband connection as required.
Do Bodycam bots get harder? Yes. Reissad says they start easier and adjust to your performance.