No. HUNGER is built without the regular global wipes that most extraction shooters use, so your characters, the gear in your Stash and your crafted cosmetics are meant to carry on from session to session. The one reset Good Fun Corporation has confirmed is between test builds and launch: open beta progress will not carry over to Early Access, which starts on December 3, 2026.
No wipes does not mean you can’t lose anything. Below is what persists, what you can still lose when an Expedition goes wrong, how Prestige fits in, and what the studio has and has not promised.
What Good Fun Corporation Has Said
The studio has addressed wipes on its store page and in its Steam posts, which it calls Missives:
- The store page: “The game features no wipe mechanics typical of the extraction shooter genre, ensuring your progress and story persist.”
- Missive XVI (October 21): Prestige “lets you begin a new Mastery journey while carrying abilities forward,” supporting “long-term character progression without recurring forced global wipes.” (Steam post)
- Missive XX (November 12): HUNGER is designed around long-term persistence, “where the characters you develop and the equipment you acquire have a history.” (Steam post)
Our news story on HUNGER’s endgame without wipes covers that November 12 announcement and its developer video in more detail.
What Persists and What You Can Lose
| What | Wiped between seasons? | Lost when you die on an Expedition? |
|---|---|---|
| Items and currency in your Stash | No | No, the Stash is kept safe in the Château |
| Crafted cosmetics | No, bound to your account | No |
| Gear and loot you carry on an Expedition | No | Yes, it can be taken from your body |
| Unredeemed cosmetic Schemas you carry | No | Yes, until you redeem them in the Château |
Your Stash is the safe zone. Missive X calls the Stash the place where “all items and currency you wish to protect are stored,” away from the dangers beyond the Château’s walls. You reach it by talking to Louis in the Outer Ramparts, each character has its own Stash, and the money you bring home is moved there automatically. Higher-level characters also unlock the Vault, a Stash shared across every character on your account.
What you carry is at risk. HUNGER is still an extraction game. The studio says its endgame activities keep “valuable equipment and resources at risk,” and its cosmetics Missive warns that a Schema you find stays part of your carried possessions until you reach the Château, so it “may be taken from your body.” Anything you leave behind or drop also lands in a bag on the ground that other players can loot.
Cosmetics are permanent. Once crafted, a cosmetic is “bound to your account forever,” the studio says, is “never wiped or lost between seasons,” and stays yours “even if you perish in an Expedition.”
Prestige Instead of Wipes
Many extraction games use wipes to give everyone a fresh start. HUNGER gives you that choice instead of forcing it. Prestige starts a new Mastery journey on your character while carrying your abilities forward, and Missive XX names “the choice to Prestige or build another character” as the way to experience the game again. The studio also says its matchmaking considers character progression.
The endgame built around those characters, with dungeons, PvE Trials and PvP Battlegrounds, “will be built out progressively during Early Access,” so expect it to grow after launch rather than arrive all at once.
The Resets That Do Happen: Tests
Test builds are the exception. In its Closed Beta wrap-up in October, the studio noted that testers know “their progress will eventually be wiped.” The same applies to the next test:
- Open beta: November 27 to 29, 2026, free on Steam if you request access on the game’s store page.
- Early Access: December 3, 2026, at 10:00 AM GMT (5:00 AM EST).
Good Fun Corporation’s open beta announcement says plainly: “Open Beta progress will not carry over to Early Access.” Treat the beta as a free look at the game, not a head start. Our guide to HUNGER’s early access and open beta dates has the full schedule.
The studio has not said whether anything will reset when HUNGER leaves Early Access for its full release, so we would not read the no-wipe design as a promise about that moment. The price has not been announced either. More is on the game’s official site.
Frequently Asked Questions
Does HUNGER have wipes? No regular wipes. The studio says HUNGER has none of the wipe mechanics typical of extraction shooters, and characters, Stash items and cosmetics persist.
Does open beta progress carry over to Early Access? No. Good Fun Corporation confirmed that open beta progress (November 27 to 29) will not carry over to Early Access on December 3, 2026.
Do you lose your gear when you die in HUNGER? What you carry on an Expedition can be taken from your body. Items and currency stored in your Stash in the Château are safe.
Are HUNGER cosmetics wiped? No. Crafted cosmetics are bound to your account permanently and are kept even if you die on an Expedition.
What is Prestige in HUNGER? An optional reset of your character’s Mastery progress that keeps your abilities, which the studio offers as the alternative to forced global wipes.