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Metaphor ReFantazio: How Long to Beat

The Metaphor: ReFantazio main menu showing the Calendar, Quest and Follower options

Metaphor: ReFantazio takes about 65 hours to beat if you focus on the main story and about 88 hours if you also do a good share of the side content, based on player averages on HowLongToBeat, while completionists report around 109 hours. We found no official hour count from Atlus, but Famitsu’s launch review put the main story at roughly 80 hours and over 100 with side activities.

In other words, this is a long RPG by any measure, and your number depends mostly on how much optional content you take on rather than how fast you play. Below we collect the figures from players and reviewers, explain why the calendar keeps playtime more predictable than in most RPGs, list what adds hours, and cover what the November 12 Switch 2 release and its demo change. Figures are current as of October 14, 2026.

Playtime at a Glance

Source Main story With side content Everything
HowLongToBeat player averages About 65 hours (272 runs) About 88 hours (1,517 runs) About 109 hours (390 runs)
Famitsu review, as reported at launch Roughly 80 hours Over 100 hours Not given
Inverse 60 to 65 hours 85 hours at a leisurely pace Not given

The spread is narrower than it looks. HowLongToBeat’s “main story” group is made up of players who skipped most optional content, which is why it sits below the reviewers’ estimates. Before launch, director Katsura Hashino told Spanish outlet Vandal that the game would be comparable in length to Persona 5, as reported at the time.

Going by those figures, a sensible expectation is 70 to 90 hours for a first run that takes in the story, a fair number of Follower bonds and some optional dungeons.

Why the Length Is Fairly Predictable

Metaphor runs on an in-game calendar. The story unfolds day by day over several months, with fixed story events and free time between them. Nintendo’s listing describes the loop as quests, dungeon dives and treasure hunting by day, then relationships, bonds and virtues by night, with time management as the key skill.

That structure keeps the story’s pacing fixed: the plot moves forward on set dates, so you cannot rush ahead to the ending. What changes your total is how you spend the free days in between, and how long you linger in each dungeon.

What Adds Hours

According to reviewers who finished the game, these are the biggest time sinks:

  • Follower bonds. Building every relationship takes many evenings, and Followers are not available every day.
  • Optional dungeons and quests. Inverse warns the game “expects you’re completing optional dungeons and grinding,” so skipping them can make the main story harder rather than shorter.
  • Archetypes. There are more than 40 classes to unlock and level, and maxing them across the party takes a long time.
  • Virtues. Raising the protagonist’s virtues to maximum is possible in one run but takes planning.
  • Late super-bosses. Inverse notes three late optional super-boss dungeons that its 85-hour run left unbeaten.

Combat design helps a little: Atlus’s site says weaker foes can be dispatched in real-time overworld combat instead of full turn-based Squad Battles, which keeps routine fights short as you grow stronger.

New Game Plus

New Game Plus exists: Atlus’s own patch notes fixed a bug with New Game+ start saves in October 2024. According to reviewers, it carries over unlocked Archetypes, Virtues and Follower bonds, and it adds secret bosses you can only fight in New Game Plus. That should make a second run quicker through the parts you have already done, while adding new endgame fights.

On Switch 2: Same Game, and the Demo Counts

The Switch 2 version is the same RPG, and Atlus has not announced new story content for it. Two practical points:

  • Demo time is not wasted. Sega confirms the free Switch 2 Prologue Demo’s saves carry over to the full game. The official listing for the long-running PC demo describes that opening as the first four dungeons, seven Archetypes and six Followers.
  • No save transfer from other platforms. Atlus has announced no way to move a PS5, Xbox or PC save to Switch 2, so plan on a fresh run.

Atlus has not published how long the demo takes. Our demo news story covers what it includes, and our Switch 2 game-key card guide and editions guide cover buying it.

Frequently Asked Questions

How long is Metaphor: ReFantazio? About 65 hours for the main story and about 88 with side content, per HowLongToBeat player averages. Famitsu’s review estimated around 80 hours for the story.

How long does it take to 100% Metaphor: ReFantazio? Completionist runs on HowLongToBeat average around 109 hours.

Is Metaphor: ReFantazio longer than Persona 5? Director Katsura Hashino said before launch that it would be comparable to Persona 5 in length, as reported at the time.

Does Metaphor: ReFantazio have New Game Plus? Yes. Atlus’s patch notes reference New Game+, and reviewers report it carries over Archetypes, Virtues and bonds.

Does the Switch 2 demo progress carry over? Yes. Sega says demo save data carries over to the full Switch 2 game, so time spent in the demo counts.

Can you miss content by running out of time? The calendar limits your free days, so finishing every bond and side quest in one run takes planning, though reviewers say maxing all bonds and Virtues in a single playthrough is possible. New Game Plus carries your progress over if you miss anything.

Atlus fans looking ahead can follow the studio’s next big release through our Persona 4 guides hub, and our best RPGs of 2026 list covers the competition.