Star Wars Zero Company: All Species (Can You Play a Togruta?)

Yes, you can play a Togruta in Star Wars Zero Company, both as Hawks and as a custom recruit. The Tognath, meanwhile, is not playable: it’s the species of the Jedi Padawan Tel-Rea Vokoss, which is exactly why people search for it. Here’s the full species list for both character types, and the one fact that matters most: species is purely cosmetic.

Species for Hawks (the Protagonist)

When customizing Hawks (full name Tesh Hawks), you choose from six species:

  • Human
  • Twi’lek
  • Togruta
  • Zabrak
  • Mirialan
  • Devaronian

Species for Custom Recruits

Recruits get the same six plus four more, for ten total:

  • Weequay
  • Rodian
  • Ovissian
  • Neimoidian

The Tognath Question

The Tognath (the eyeless, breathing-apparatus species you may know from Rogue One’s Edrio and Benthic) belongs to Tel-Rea Vokoss, the authored Jedi Padawan character. You get a Tognath in your squad through her; you cannot be one. Any site claiming Tognath is a creation option is confusing her for the character creator.

Species Are Cosmetic, Officially

Bit Reactor has confirmed that species carry no stat differences. A Devaronian Heavy and a Human Heavy are mechanically identical. Pick by look and roleplay, and spend your optimization energy where it counts: specializations, talents, and squad roles.

That’s a deliberate design: in a game with permadeath and custom recruits, cosmetic species means replacing a fallen Rodian Scout with a Weequay Scout costs you feelings, not function.

Building a Themed Roster

Since species is free of consequences, themed squads are, too: an all-droid utility wing (Astromechs plus M-3VO), a Clone-War-era mixed-species cell that looks straight out of a Rebels flashback, or a full alien crew with zero humans. The game’s Clone Wars twilight setting (19 BBY) makes almost any composition canon-plausible.

Frequently Asked Questions

Can recruits be droids? Astromech droids are a recruit class of their own, and they’re considered the strongest specialization in the game; that’s a class choice rather than a species pick.

Can I change Hawks’s species later? Appearance customization exists at the Den, but treat species as a creation-time choice.

Are there species-locked voices or dialogue? Nothing suggests species changes story content; Hawks’s role in the narrative is identical regardless.

Why isn’t [species X] in the list? Licensing and animation budgets decide these lists; ten playable species is already generous for a tactics game, and the exotic cast slots (Tognath Jedi, Mandalorian, clone, droids) cover more through the authored characters.