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WoW Forever: Dungeon Level Ranges for Every Dungeon

Kirin Tor mages and two arcane constructs guard a glowing portal at the top of a stone stairway in Dalaran in World of Warcraft: Forever

Dungeons in World of Warcraft: Forever start at level 13, where the new Hall of Thanes and the original Ragefire Chasm are the first ones you can run, and go up to the level 60 dungeons of Blackrock Mountain, Stratholme, Scholomance and the new Shaper’s Terrace. Nine of them are new to Forever, spread from level 13 to 60.

Below is every dungeon by level, the official ranges Blizzard gives for the new ones, the entry levels that stop you from going in too early, and when dungeons are worth it while you level. Ranges are as of November 7, three days after launch.

The Nine New Dungeons and Their Official Ranges

Blizzard’s new dungeons overview gives a level range for each one:

Dungeon Levels Location Faction notes
Hall of Thanes 13 to 18 Beneath Ironforge, Dun Morogh Easy for Alliance; Horde must travel into Alliance land
Ruins of Lordaeron 15 to 20 Above the Undercity, Tirisfal Glades Easy for Horde; Alliance must travel into Horde land
Excavation Site 26 to 31 Wetlands None
City of Dalaran 28 to 33 Alterac Mountains Separate starting quests in Southshore and Tarren Mill
The Drowned City 35 to 40 Off the coast of Stranglethorn Vale, west of Grom’gol None
Krol’dok Stronghold 40 to 45 The Riverglades None
Alcaz Prison 48 to 53 Alcaz Island, Dustwallow Marsh None
Blackmaw Hold 55 to 60 Azshara None
Shaper’s Terrace 58 to 60 Northern hills of Un’Goro Crater None

One range moved during testing. Blizzard’s overview put the Excavation Site at 24 to 29, but its October 1 development notes added it as “Excavation Site: Wetlands (26-31),” which is the later figure, so we list that one.

The City of Dalaran dungeon is not the same as the city itself; our guide to whether Dalaran is Alliance only explains who can go there.

Every Dungeon by Level

The original dungeons keep ranges close to the ones they had in the original game. Here is the full list, old and new, at launch:

Levels Dungeon Location
13 to 18 Ragefire Chasm Orgrimmar
13 to 18 Hall of Thanes (new) Dun Morogh
15 to 20 Ruins of Lordaeron (new) Tirisfal Glades
15 to 24 Wailing Caverns The Barrens
17 to 26 The Deadmines Westfall
20 to 30 Shadowfang Keep Silverpine Forest
24 to 32 Blackfathom Deeps Ashenvale
25 to 29 The Stockade Stormwind City
26 to 31 Excavation Site (new) Wetlands
28 to 33 City of Dalaran (new) Alterac Mountains
29 to 38 Razorfen Kraul The Barrens
29 to 38 Gnomeregan Dun Morogh
30 to 46 Scarlet Monastery (Graveyard 30 to 38, Library 33 to 41, Armory 36 to 44, Cathedral 38 to 46) Tirisfal Glades
35 to 40 The Drowned City (new) Stranglethorn Vale
37 to 46 Razorfen Downs The Barrens
40 to 45 Krol’dok Stronghold (new) The Riverglades
41 to 51 Uldaman Badlands
44 to 54 Zul’Farrak Tanaris
46 to 55 Maraudon Desolace
48 to 53 Alcaz Prison (new) Dustwallow Marsh
50 to 60 Sunken Temple Swamp of Sorrows
52 to 60 Blackrock Depths Blackrock Mountain
54 to 60 Dire Maul (East from 54, West and North from 56) Feralas
55 to 60 Lower Blackrock Spire Blackrock Mountain
55 to 60 Blackmaw Hold (new) Azshara
58 to 60 Shaper’s Terrace (new) Un’Goro Crater
58 to 60 Stratholme, Scholomance and Upper Blackrock Spire Eastern and Western Plaguelands, Blackrock Mountain

Some dungeons also have a minimum level to enter. Blizzard’s October 1 notes opened Razorfen Downs at “25+” and Uldaman at “30+,” so you can zone in before the recommended range, but the monsters will still be the level they always were.

What Level Is the First Dungeon?

Level 13. Alliance players usually start with the Hall of Thanes under Ironforge, and Horde players with Ragefire Chasm under Orgrimmar, both 13 to 18. The Ruins of Lordaeron opens two levels later. If you are not sure which ones your group can enter, the Group Finder hides dungeons outside your level until you tick “Show All Level Ranges”; our guide to whether there is a dungeon finder shows how to list your group.

When to Do Dungeons While Leveling

Questing is still the backbone of leveling, but Blizzard tuned dungeons up during testing:

  • Monsters give more experience. Blizzard’s October 8 notes say “the experience earned from killing creatures in dungeons has been increased by approximately 20%.”
  • Group experience is per player again. The same notes restored the original rule, so a higher-level friend no longer cuts your experience unless they are vastly above the monsters.
  • Dungeon quests give less bonus experience. The October 1 notes cut the extra experience from dungeon quests by 50%, so run a dungeon for its gear and its monsters, with the quests as a bonus.

Our rule of thumb: run a dungeon when you reach the low end of its range and you have its quests, and skip it once you are near the top of the range. Pick up every quest for it first, since many start in towns far from the entrance.

Two more reasons to run them: each level bracket of dungeons (15 to 25, 26 to 45 and 46 to 60) pays a Legacy Point when you have beaten the final boss of every dungeon in it, as our guide to getting Legacy Points explains. And dungeon bosses drop the Blueprint recipes for advanced camp features, which our camping guide covers.

After the Dungeons: Raids

At level 60, raids follow. Barrow Deeps (10 players), Hyjal Summit (20) and Onyxia’s Lair (40) open on December 9. Our guide to when the level cap goes up has the details, and our zone level ranges show where to quest between dungeons. Every WoW Forever guide we have is on our World of Warcraft hub.

Frequently Asked Questions

What level is the first dungeon in WoW Forever? Level 13. Hall of Thanes and Ragefire Chasm both start at 13.

How many new dungeons does WoW Forever have? Nine, from the Hall of Thanes at 13 to 18 up to Shaper’s Terrace at 58 to 60.

Can you enter a dungeon below its level range? Some have a lower entry level, such as 25 for Razorfen Downs, but the monsters keep their level, so going in early is hard.

Are dungeons good experience in WoW Forever? Better than in early testing. Blizzard raised dungeon monster experience by about 20%, though dungeon quests now give less bonus experience.

What level are the raids? Level 60. The first three open on December 9.