How To Video Game

Worst Class Ever: How to Win as a Student or the Teacher

Official Worst Class Ever screenshot of the teacher at the blackboard watching a classroom full of students

In Worst Class Ever, students win by earning enough Mischief Points from pranks before the teacher catches them, and the teacher wins by catching every student. Both sides come down to reading the crowd: students survive by acting exactly like the dozens of computer-controlled classmates around them, and the teacher wins by watching for the tiny slips that give a real player away.

Worst Class Ever pits one teacher against up to seven students in a classroom full of computer-controlled classmates. Here is how a round is decided, then the habits that help each side, drawn from the store page, the developer’s patch notes and the game’s achievement list.

How a Round Is Won

Students earn Mischief Points by pulling off pranks and tasks: gobbling snacks, passing notes, playing on their phones and using prank items, all without getting caught. The developer scales the target to the room, so fewer students need fewer points to win.

The teacher catches students and sends them to the “pillars of punishment,” and catching everyone ends the round in the teacher’s favor. Caught students are not out for good, because classmates can rescue them, though rescues take longer in bigger rooms.

A round also runs against the clock. The achievement list hints at how much that matters: one rewards a student for pulling off a final prank as class is almost over, and another tells students that “the bell is for the teacher, not for you.”

Tips for Students

The store page puts the student’s job in one line: “Be bold and do your worst… but above all, don’t get caught.” In practice that means picking your moments.

  • Act like the classmates. You share the room with dozens of computer-controlled students, and the teacher is looking for “forced movements, panicked glances, or anything that feels off,” in the store page’s words. Sit, read and look around the way they do between pranks. Since an update during the demo, those classmates also leave their seats and do more varied things once up, so moving around is not an instant giveaway.
  • Prank when the teacher turns away. Snacks, notes and phones all score, but only when the teacher is not looking your way.
  • Crawl between the desks. An update during the demo let students crawl forward and sneak between desks and chairs to stay out of sight.
  • Use the back doors. Every classroom’s back door can be opened, which gives you a way out, though the teacher can catch you using it.
  • Carry items with you. Students can leave their seats while holding items, so you can pick up a prank tool and move.
  • Be wary of the teacher’s lunch. It is hidden in the office, and the developer’s own description asks whether it is “a gift from the heavens or a trap set by the teacher.”
  • Rescue your classmates. Freeing caught students keeps your side in the round, and the game has achievements for breaking classmates out, including saving three in one lesson.

Tips for the Teacher

The teacher has fewer bodies but better tools. The store page describes a “sharp-eyed detection mode,” and the teacher’s chalk is the main way to make a catch.

  • Use detection mode to sweep the room. It exists to pick the real players out of the crowd.
  • Throw chalk at anyone who slips. Accurate chalk is how you take students down, and an achievement rewards a lesson where none of your chalk misses.
  • Keep catching to keep your stamina up. An update during the demo gave the teacher extra stamina every time a mischievous student is captured.
  • Use the teacher’s own items. The store page lists teacher-only items that lock onto hiding students and see through disguises.
  • Watch for rescuers. Caught students can be freed, so anyone drifting toward a captured classmate is worth a second look.

The full release added a second teacher, a female homeroom teacher, and the 1.0.1 patch adjusted the strength of her skills on launch day.

Items Worth Knowing

The store page promises “a whole arsenal of wild and creative items,” and the patch notes and achievements name several of them:

Item or trick What it does
Smoke bombs, tranquilizer guns and drones Named on the store page, which says student tools can set traps, create mayhem and mess with the teacher’s vision
Balloons Hitting the teacher with one adds to the students’ mischief value
Banana peels An achievement rewards making the teacher slip on one
Ink An achievement rewards students who are “a pro at throwing ink”
Teacher detection items Lock onto hiding students and see through disguises

The host can raise or lower how often items spawn in the room settings, so a chaotic room and a careful one can feel very different.

The Classrooms

The full release has 10 themed classrooms, each with its own hiding spots, prank tasks and interactive objects. Achievements name several of them, including the Lecture Hall, the Computer Lab, the Playground, the Dormitory, the Buffet, the Exam Hall, the Restroom and a hot pot classroom, and one achievement covers a class where the power goes out.

New to the game? Our guide to playing Worst Class Ever with friends covers rooms, invites and LAN. For more group games, see our best PC co-op games of 2026 and every game in Jackbox Party Pack 12.

Frequently Asked Questions

How do students win in Worst Class Ever? By earning enough Mischief Points from pranks and tasks. The target is lower when there are fewer students in the room.

How does the teacher win in Worst Class Ever? By catching every student. Caught students go to the pillars of punishment, where classmates can try to rescue them.

Can caught students come back? Yes. Other students can rescue them, though rescues take longer in rooms with more students.

How many teachers are there in Worst Class Ever? Two playable teachers: the original and a female homeroom teacher added in the full release. The host can also set how many teachers a room has.

How many classrooms are in Worst Class Ever? The full release has 10 themed classrooms.