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100 Best GTA 4 Mods (2026): Must-Have GTA 4 Gameplay Mods

Official GTA 4 artwork

The best GTA 4 mods in 2026 start with FusionFix, which repairs the PC port’s broken effects and frame-rate bugs, followed by Various Fixes and the DXVK Vulkan package for smoother performance. After those come sharper textures, new lighting, restored cut content, better gunplay, police work, a busier Liberty City and trainers. The 100 below are single-player mods for Grand Theft Auto IV: The Complete Edition on PC, grouped by what they change, and each entry says which game version it needs. We checked every one against its creator’s own page (Nexus Mods, GitHub, LCPDFR.com, the GTAGaming archive of the old GTA4-Mods.com library, or the creator’s site) on October 21, 2026, after first checking the original 25 on September 21 and rechecking them on October 13 and October 19, 2026, and each one is free.

The version you own matters more in GTA 4 than in almost any other game. In March 2020, the Complete Edition replaced the original GTA IV and Episodes from Liberty City wherever the game was sold digitally, on Steam and the Rockstar Games Launcher alike. Rockstar’s notice on that Steam page says the change removed Games for Windows Live, multiplayer mode and leaderboards, and that existing saves carry over. The Complete Edition is the 1.2.x series of patches, while a large share of the classic mods were written for the older 1.0.7.0 and 1.0.8.0 patches, so they need either a compatibility patch or a downgrade. We kept the popular classics anyway, because many players run a downgraded game and modders update for new patches all the time, and each entry says which patch its page supports as of October 21, 2026. Everything here is single-player and non-commercial, in line with Rockstar’s mod guidelines. For the rest of the series, our GTA guides hub has every guide we have written.

Essential Fixes for the Complete Edition

These are the mods most GTA 4 players install before anything else. Together they fix the PC port’s long list of broken shaders, frame-rate bugs and missing content.

FusionFix mod for GTA 4 by ThirteenAG and the Fusion Team

1. FusionFix

FusionFix is the single most important GTA 4 mod. It fixes dozens of the PC port’s broken effects (shadows, soft particles, emissive lights, rain, mirror reflections) and frame-rate bugs, and it adds real in-game menu options: SMAA or FXAA, volumetric fog, sun shafts, a DirectX 9 or Vulkan toggle, built-in Project2DFX distant lights and a Skip Intro switch. Version 5.1, released September 30, 2026, adds a Quick Save option to the in-game phone so you can save anywhere, automatic ladder climbing, a toggle for the stunt jump camera, a PS3 gamma option and a long list of high-frame-rate fixes. Version 5.1.1 followed on October 1 with stability fixes, and 5.1.2, released October 15, improves compatibility with plugin-sdk mods. Its release notes warn that some menu settings may shift after updating; deleting the FusionFix .cfg file in the plugins folder resets them. FusionFix also hides new phone cheat numbers around the map, and our guide to dialing numbers in GTA 4 covers how the phone works. Creator: ThirteenAG and the Fusion Team. Versions: Complete Edition; 1.0.7.0 and 1.0.8.0 also need its Legacy Addon. Download: FusionFix on GitHub.

Various Fixes mod for GTA 4 by Attramet and Valentyn_L

2. Various Fixes

Where FusionFix repairs the engine, Various Fixes repairs the world. It corrects a large number of models with the wrong materials (objects that cast no shadow or reflect when they should not), broken LODs and missing textures across Liberty City, and it restores console-version assets that looked better on PS3 and Xbox 360. Optional extras include working pedestrian traffic lights and Chinatown Wars billboards. Version 2.4 files arrived on October 12, 2026, with both a manual install and a FusionFix overloader install. Creator: Attramet and Valentyn_L. Versions: GTA IV and both episodes. Download: Various Fixes on Nexus Mods.

DXVK GPLAsync and Shader Cache mod for GTA 4 by ValentynL and Ph42oN

3. DXVK GPLAsync and Shader Cache

GTA 4’s DirectX 9 renderer is notoriously CPU-bound, which is where most of its stutter comes from. DXVK translates those calls to Vulkan, and this build adds asynchronous shader compilation plus a pre-built shader cache, so the first-time hitches its page describes mostly disappear. FusionFix already offers a basic Vulkan toggle through DXVK; this package is the version players install when they want the async build and cache. Pick the file that matches your setup: there are separate DXVK 2.6.2 builds for FusionFix 5.0 and for vanilla or FusionFix 3.5.1 and older, and a FusionFix 5.0 shader cache for NVIDIA, AMD and Intel GPUs arrived in May 2026. Creator: ValentynL and Ph42oN. Versions: any, matched to your FusionFix version. Download: DXVK GPLAsync and Shader Cache on Nexus Mods.

GTA 4 gameplay

4. Radio Downgrader (Radio Restoration Mod)

Licensing has cut songs from GTA 4’s radio over the years, and Rockstar’s own Steam notice lists three Episodes from Liberty City stations, RamJam FM, Self-Actualization FM and Vice City FM, as temporarily unavailable in the Complete Edition. This tool, usually called the Radio Downgrader, patches removed songs back into the Complete Edition without downgrading the whole game, and its installer lets you keep only the original tracks or mix them with the replacements Rockstar added. Its May 2025 release restored The Classics and The Beat 102.7 from pre-cut files, an earlier one added longer PS3 versions of dozens of songs, and a 2024 release added Steam Deck compatibility. Since August 2024 it uses FusionFix’s text-loading method, so it needs a current FusionFix. If you would rather silence the stations, see our guide to turning off the radio in GTA 4. Creator: Tomasak (GTA Downgraders). Versions: Complete Edition. Needs: FusionFix. Download: Radio Restoration Mod on GitHub.

GTA 4 gameplay

5. Compatibility Patch for GTA IV: Complete Edition

Many classic script mods rely on ScriptHook and ScriptHookDotNet, which broke when the Complete Edition arrived. This patch updates those hooks so older script mods, including LCPDFR and several trainers, run on the current version: its aCompleteEditionHook.asi is a runtime fix for Aru’s C++ ScriptHook, and its ScriptHookDotNet.asi is updated except for the phone number feature. You still need the original C++ ScriptHook, some AdvancedHook features stay disabled, and its author states plainly that no support will be provided. Version 0.3 improved compatibility with Complete Edition patch 1.2.0.43, and 0.4 fixed a crash when reloading a save. Creator: LMS. Versions: Complete Edition. Needs: Aru’s C++ ScriptHook. Status: not updated since January 2021. Download: Compatibility Patch on LCPDFR.com.

Downgrading for Classic Mods

Some of GTA 4’s best-loved mods only run on the old 1.0.7.0 or 1.0.8.0 patches. These two tools are how the community gets there from a copy you own.

GTA IV Downgrader mod for GTA 4 by ItsClonkAndre

6. GTA IV Downgrader

The GTA IV Downgrader turns a Steam or Rockstar Games Launcher copy (version 1.2.0.30 and up) into 1.0.8.0, 1.0.7.0 or 1.0.4.0, step by step, from a simple app. Its page says it will not delete your save files, and it downloads the files it needs, including common mods, from GitHub and Dropbox, with a manual fallback if those are blocked where you live. Extract it somewhere outside your GTA 4 folder before running it. Version 2.2 is from January 2025. Creator: ItsClonkAndre. Versions: starts from the Complete Edition. Needs: .NET Framework 4.8. Download: GTA IV Downgrader on Nexus Mods.

ZolikaPatch mod for GTA 4 by Zolika1351

7. ZolikaPatch

ZolikaPatch is the FusionFix of the downgraded world: a big bundle of fixes for the old patches. Its page lists restored vehicle shadows in the Booth Tunnel, helicopter spotlights, fixes for cutscene zoom and stutter at high FPS, loading times cut “to San Andreas levels,” a fix for the VRAM limit on patch 7 and below, and a car model limit raised from 205 to 1,024. If it finds an unsupported version, it offers to patch the game for you. Its page also lists multiplayer-related options for the old Games for Windows Live versions, which are outside the scope of this list; we recommend it for its single-player fixes. Creator: Zolika1351. Versions: 1.0.8.0, 1.0.7.0, 1.0.4.0 and 1.0.0.0 (other patches partially). Download: ZolikaPatch on Zolika1351’s Zone.

Frameworks, Tools and Performance

Many of the script mods further down need one of these loaders, and the rest of this group tackles the performance and streaming problems that big mod setups run into.

OpenIV modding tool for GTA 4 by the OpenIV Team

8. OpenIV

OpenIV is the archive editor most older GTA 4 mod instructions assume you have: it opens the game’s .img and .rpf files, installs OIV packages and lets you swap textures, models and data files by hand. Version 4.1, from January 2022, was the first release after a development pause its team describes on the official site, and the tool covers GTA IV and Episodes from Liberty City alongside GTA V and Max Payne 3. Several installs on this list that predate FusionFix’s update folder still tell you to use it. Creator: the OpenIV Team. Versions: any. Download: OpenIV on its official site.

GTA 4 gameplay, Niko Bellic in an apartment

9. Aru’s C++ ScriptHook

Aru’s ScriptHook is the C++ loader that a large share of classic .asi script mods were built against, including Liberty’s Legacy Trainer. Its original links went down years ago, so Alexander Blade hosts the redistributable (ScriptHook.dll, version 0.5.1) on his site, which lists support for GTA IV 1.0.7.0 and EFLC 1.1.2.0. On the Complete Edition, pair it with the Compatibility Patch’s aCompleteEditionHook.asi (entry 5). Creator: aru, hosted by Alexander Blade. Versions: 1.0.7.0 and EFLC 1.1.2.0, per its page; the Complete Edition through the Compatibility Patch. Needs: an ASI loader (FusionFix includes one). Status: on its current page since October 2013. Download: GTA IV Script Hook on dev-c.com.

GTA 4 gameplay, Niko Bellic in a police car

10. ScriptHookDotNet (Priler’s Complete Edition Fork)

ScriptHookDotNet runs the .NET scripts (the .net.dll and .cs files in your scripts folder) that most classic GTA 4 gameplay mods use, including many on this list. Priler’s 2026 fork of HazardX’s original folds in Tomasak’s rain bug fix and Complete Edition support, rewrites that rain fix, patches known memory leaks and ships with LMS’s aCompleteEditionHook.asi. Its page calls it a work in progress that is still being tested for backward compatibility. Creator: Priler, forked from HazardX’s original. Versions: GTA IV 1.0.1.0 to 1.0.7.0, EFLC 1.1.1.0 to 1.1.2.0 and the Complete Edition 1.2.0.59, per its page. Needs: an ASI loader, plus aCompleteEditionHook.asi on the Complete Edition (included). Download: ScriptHookDotNet (CE) fork on Nexus Mods.

GTA 4 gameplay, Niko Bellic at a window

11. IV-SDK .NET

IV-SDK .NET is a .NET wrapper for Zolika1351’s IV-SDK, made by ItsClonkAndre, the creator of the GTA IV Downgrader (entry 6). It lets modders write GTA 4 scripts in any .NET language, and the files from its 1.8.1 release alone show more than 135,000 downloads on GitHub. Its README says it only works on 1.0.7.0 and 1.0.8.0 so far. Creator: ItsClonkAndre. Versions: 1.0.7.0 and 1.0.8.0, per its README; as of October 21, 2026, it does not run on the current Complete Edition patch without a downgrade (entries 6 and 7). Status: version 1.9.1, from June 2025. Download: IV-SDK .NET on GitHub.

IV Fixes and Improvements mod for GTA 4 by Zolika1351

12. IV Fixes and Improvements

Zolika1351’s IV Fixes and Improvements cleans up small mistakes that survived every official patch: a double door in Roman’s cab office, a missing wall in Star Junction, a hole at the very top of the Rotterdam Tower, misplaced exhaust smoke on the Uranus and several subtitle typos. It also removes the delay in the AK-47’s firing animation so you can tap-fire, and gives cutscene weapons the same higher-resolution textures as the in-game ones. Zolika1351 has announced on the site that they have quit modding, but the final builds are still up. Creator: Zolika1351. Versions: 1.0.8.0, 1.0.7.0 and 1.0.4.0, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch without a downgrade (entries 6 and 7). Status: no longer updated. Download: IV Fixes and Improvements on Zolika1351’s Zone.

DLSS-IV mod for GTA 4 by ChunkLeChuck

13. DLSS-IV

DLSS-IV brings modern upscaling and anti-aliasing to a game that has always had jagged edges: DLSS on NVIDIA RTX 20-series cards and newer, FSR 4 on Radeon RX 7000 and RX 9000 cards, and FSR 3.1 on everything else, plus native HDR and latency reduction. Its page says the game runs 15 to 20 percent faster than with no mod at all, as long as your graphics card is not maxed out, because the game now uses more of your processor’s cores. It passed 27,000 downloads on Nexus within its first month. Creator: ChunkLeChuck. Versions: 1.0.8.0 and the Complete Edition, per its page. Needs: FusionFix and DXVK. Download: DLSS-IV on Nexus Mods.

GTA 4 gameplay, a speedboat off the Algonquin skyline

14. SISCO (Streaming Issue Solver)

GTA 4’s texture streaming is notorious: add a big texture pack and buildings, roads and props load late or not at all. SISCO, from the creator of DLSS-IV, raises the streaming budget so larger mod setups load properly and avoid pop-in, and its page says it also raises car variety while every car keeps its engine sound. Installing it means copying three files, with DXVK 3.x included. Creator: ChunkLeChuck. Versions: 1.0.8.0 and the Complete Edition, per its page. Needs: DXVK 3.x (included). Download: SISCO on Nexus Mods.

Increased Draw Distance mod for GTA 4 by CalebChambers

15. Increased Draw Distance

This one is as simple as GTA 4 mods get: it raises the game’s far clip values to 10,000, well above the 1,000 to 3,000 its creator estimates for vanilla, so the city stays drawn much further into the distance. You copy its files into the folder that holds the game’s exe. Creator: CalebChambers. Versions: not stated on its page. Status: not updated since November 2023. Download: Increased Draw Distance on Nexus Mods.

Grass and Procedural Props Fix mod for GTA 4 by iammrmikeman and mehranakbari

16. Grass and Procedural Props Fix

GTA 4 caps how many procedural objects (grass, plants, litter and other ground clutter) can exist at once, and once the cap is reached, patches of ground go bare. This plugin raises those limits and adds settings for density and draw distance, and it is open source. Its page was last updated on October 20, 2026, with version 3.4. Creator: iammrmikeman and mehranakbari. Versions: 1.0.4.0, 1.0.7.0, 1.0.8.0 and the Complete Edition 1.2.0.59, per its page. Needs: FusionFix or another ASI loader. Download: Grass and Procedural Props Fix on Nexus Mods.

Visuals and Textures

These keep GTA 4’s gritty 2008 look but sharpen it, and several were made to work directly with FusionFix.

Console Visuals mod for GTA 4 by Tomasak and contributors

17. Console Visuals

The PC port quietly changed a lot of assets compared with the PS3 and Xbox 360 versions: vegetation, clothing, animations, fences, pedestrians and loading screens. Console Visuals restores that console content, with console HUD sizing as an option and The Ballad of Gay Tony’s HUD colors included. It is a community project with a long credits list. Release 2.1.2 arrived in May 2026, and its Console Clothing module got further fixes on October 4 and 12, including a store guard who no longer appears in midair. Creator: Tomasak and contributors. Versions: any version FusionFix supports. Needs: FusionFix. Download: Console Visuals on GitHub.

Higher Resolution Vehicle Pack mod for GTA 4 by Ash_735

18. Higher Resolution Vehicle Pack

This pack upgrades the textures of every vehicle in the game, using higher-resolution sources from Max Payne 3, GTA 5 and original assets, with cleanup and color correction so nothing looks out of place. The 15th Anniversary Edition adds a new license plate system with special plates for police, taxis and bikes. FusionFix users extract the Complete Edition pack into the update folder and raise the vehicle budget in FusionFix’s ini, per its page, and separate loose-file packs cover IV, The Lost and Damned and The Ballad of Gay Tony. Version 2.4 arrived in April 2026. Creator: Ash_735. Versions: Complete Edition with FusionFix, or any version with the loose files. Needs: FusionFix, or OpenIV for the manual install. Download: Higher Resolution Vehicle Pack on Nexus Mods.

Higher Resolution Miscellaneous Pack mod for GTA 4 by Ash_735

19. Higher Resolution Miscellaneous Pack

Most HD texture packs skip the small stuff, and this one exists to fill that gap. It upgrades cutscene props across all three stories, minigames like bowling and pool, pedestrian props, trash, generic props and interiors, with a heavy focus on The Ballad of Gay Tony. It is split into categories so you can leave out anything that clashes with other mods. Version 3.1 arrived on September 7, 2026. Creator: Ash_735. Versions: Complete Edition with FusionFix. Needs: FusionFix. Download: Higher Resolution Miscellaneous Pack on Nexus Mods.

HQ Vanilla Textures City Revitalization mod for GTA 4 by The Wil

20. HQ Vanilla Textures City Revitalization

Rather than swapping in new materials, this mod rebuilds Liberty City’s own textures at higher definition, using AI enhancement methods chosen per texture type. The point is a sharper city that still looks exactly like GTA 4. Its author says it is fully compatible with FusionFix and DXVK, recommends replacing the original files rather than using the update folder, and suggests running the game from an SSD to avoid texture streaming glitches. The latest files, for the Bohan, Broker and Dukes area, are from June 2026. Creator: The Wil. Versions: not stated on its page (FusionFix recommended). Download: HQ Vanilla Textures City Revitalization on Nexus Mods.

DayL's Natural Timecycle mod for GTA 4 by DayL

21. DayL’s Natural Timecycle

GTA 4’s famous grey-brown haze is a deliberate choice, but it can leave the city looking dark and murky. DayL’s Natural Timecycle makes the lighting more natural and vibrant using only timecycle edits, with no ENB or ReShade, so it runs about as well as the vanilla game, and it covers the episodes too. Version 1.1.9 (July 2026) makes FusionFix 5.0 or newer a hard requirement, and its page says to reinstall the mod whenever you update FusionFix. An older optional file still works without FusionFix. Do not combine it with other graphics mods. Creator: DayL. Versions: any version FusionFix supports. Needs: FusionFix 5.0 or newer. Download: DayL’s Natural Timecycle on Nexus Mods.

Solitude 3 mod for GTA 4 by Chunk

22. Solitude 3

Solitude 3 is the other timecycle worth knowing, and a pick-one alternative to DayL’s. Built from scratch, it aims for a slightly more realistic but still stylized Liberty City, with careful transitions between weather presets so every weather feels distinct. Version 1.1.5 (May 2026) lists full support for FusionFix 5.x, including volumetric fog and console gamma, and an alternative file boosts reflections. Creator: Chunk. Versions: any version FusionFix supports. Needs: FusionFix. Download: Solitude 3 on Nexus Mods.

N.U.R.P. (Niko Upscaled and Retexture Project) mod for GTA 4 by BigAssWipe

23. N.U.R.P. (Niko Upscaled and Retexture Project)

Niko spends the whole game in close-up cutscenes, and his textures show their age. N.U.R.P. upscales all of them while keeping the vanilla look, adds three new face textures, and restores his beta black gloves and beta hair. A trainer is needed to switch between the face options. Creator: BigAssWipe. Versions: all, per its creator. Status: not updated since January 2024. Download: N.U.R.P. on Nexus Mods.

HQ Map mod for GTA 4 by Alkimical

24. HQ Map

The vanilla radar and pause-menu map is blurry at modern resolutions. HQ Map rebuilds it at 8448p from the vector map that ships in the game’s manual folder, so it is a true redraw rather than an upscale. It drops into the update folder, or straight into the game root without a loader. Creator: Alkimical. Versions: not stated; it installs with or without a loader. Status: not updated since October 2023. Download: HQ Map on Nexus Mods.

Warcaco Graphics Mod for GTA 4 by Warcaco

25. Warcaco Graphics Mod

Warcaco’s texture overhaul is the second most-endorsed GTA 4 mod on Nexus, with more than 200,000 downloads. It raises the resolution of buildings and characters across the city and adds parallax textures, and its creator plans to replace more textures and improve characters and effects over time. Its page says you need DXVK and a command line file, with instructions inside the download. Creator: Warcaco. Versions: not listed, but its page calls patch 1.0.4.0 more stable, so as of October 21, 2026, it may run less smoothly on the current Complete Edition patch. Needs: DXVK. Download: Warcaco Graphics Mod on Nexus Mods.

2k Trees and Vegetation Textures mod for GTA 4

26. 2k Trees and Vegetation Textures

This pack swaps the foliage on Liberty City’s trees and bushes for more detailed textures, and it is one of the most-endorsed texture mods for the game on Nexus. Its creator’s note, written in Russian, says it was made to their own taste and shared afterward. Creator: dddddomogarov. Versions: not stated on its page. Status: not updated since April 2022. Download: 2k Trees and Vegetation Textures on Nexus Mods.

LC Roads and Highways mod for GTA 4 by UncleDisco

27. LC Roads and Highways

LC Roads and Highways replaces the original road textures across GTA IV with Lord Neophyte’s high-definition road textures, using OIV installers for the base game and for the episodes. Version 1.2 also retextured Greene Avenue in Northern Bohan and the main roads in Boabo and East Hook. Its creator has since released a fuller road overhaul called IV-LANE, but this original is still the more popular download on Nexus. Creator: UncleDisco, with textures by Lord Neophyte. Versions: every version of GTA IV and EFLC, per its page. Needs: OpenIV. Status: not updated since April 2022. Download: LC Roads and Highways on Nexus Mods.

LibertyCityPlates mod for GTA 4 by Shvab, CP and Ash_735

28. LibertyCityPlates

LibertyCityPlates replaces static license plate textures with plates that change dynamically on every vehicle, so a car no longer needs a plate texture baked into its own files. Scripts, including ScriptHook mods, can set plates on specific cars, and Liberty Vehicle Services CE (entry 66) uses it to keep your plate. Its page says to load it ahead of FusionFix’s files and to reapply it after every FusionFix update. Creator: Shvab, CP and Ash_735. Versions: FusionFix setups. Needs: FusionFix. Download: LibertyCityPlates on Nexus Mods.

HQ Metallic Car Paint, Tires and Details mod for GTA 4 by The Wil

29. HQ Metallic Car Paint, Tires and Details

The Wil, who made HQ Vanilla Textures City Revitalization (entry 20), applies the same approach to cars here: AI-enhanced maps for tires, paint and other car details, some at twice the original size, which its page says make cars look more realistic. Its page also says it uses improved original textures, with no generic textures or textures from other games. Creator: The Wil. Versions: not stated; it installs to the game folder or FusionFix’s update folder. Download: HQ Metallic Car Paint, Tires and Details on Nexus Mods.

Project Glass mod for GTA 4 by DayL

30. Project Glass

Most transparent glass in GTA 4 looks like matte plastic, which is the problem DayL set out to fix here. Project Glass adds cubemap reflections to more than 300 models with glass: bus stops, toll booths, vending machines, doors, shop windows and interiors such as Burger Shot and Cluckin’ Bell. Its page says it works with any graphics mod and every patch, and that the reflection method is cheap on performance. Creator: DayL. Versions: all patches, per its page. Download: Project Glass on Nexus Mods.

Lighting, ENB, ReShade and RTX Remix

These change how Liberty City is lit, from ENB presets for the old patches to ReShade, Vulkan shader add-ons and full path tracing. Use one lighting approach at a time: several of these pages warn against mixing them.

iCEnhancer 3.0 Natural mod for GTA 4 by DayL

31. iCEnhancer 3.0 Natural

iCEnhancer was the defining GTA 4 graphics mod of the early 2010s, and DayL’s Natural preset for Icelaglace’s iCEnhancer 3.0 is its most-endorsed version on Nexus, with more than 160,000 downloads. It aims for a more natural, less dark and more vibrant city, and it adds or improves light sources on more than 150 models. Its page is clear that it is a custom preset, not a new iCEnhancer, and that it looks best on patch 1.0.4.0 because of ENB limits on later patches. Creator: DayL, building on Icelaglace’s iCEnhancer 3.0. Versions: 1.0.4.0 recommended, with 1.0.7.0, 1.0.8.0 and EFLC supported, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch, and its page points those players to DayL’s Natural Timecycle (entry 21) instead. Needs: ENB’s d3d9.dll. Status: not updated since October 2023. Download: iCEnhancer 3.0 Natural on Nexus Mods.

GTAIV Excellent ENB Graphics v.5 mod for GTA 4 by AP84

32. GTAIV Excellent ENB Graphics v.5

AP84’s Excellent ENB is the other long-running ENB preset, and version 5 was its final release. Its changelog lists softer bloom, a more colorful image, brighter skies and whiter clouds, stronger water reflections and nights that are not too dark, and a separate Grayish settings download tones the colors back toward vanilla. Its page lists compatibility from 1.0.3.0 to 1.0.8.0 plus Complete Edition patch 1.2.0.43, and calls 1.0.3.0 and 1.0.4.0 the best-performing patches. Creator: AP84. Versions: 1.0.3.0 to 1.0.8.0 and 1.2.0.43, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch, 1.2.0.59. Status: not updated since November 2023. Download: GTAIV Excellent ENB Graphics v.5 on Nexus Mods.

Photorealistic Visuals ReShade for GTA 4 by Vonum

33. Photorealistic Visuals ReShade

Vonum’s Photorealistic Visuals is the most-endorsed ReShade preset for GTA 4 on Nexus. It adds ambient occlusion, anti-aliasing, bloom, color changes, sharpening, shadows, optional borders and depth of field, and its page suggests a build of companion mods, including a timecycle and a vegetation pack. It does not work alongside ENBs, and its creator refreshed the page in July 2026 to account for FusionFix. Creator: Vonum. Versions: its page says the companion mods were tested on 1.0.7.0 and invites players to try other versions. Needs: OpenIV for some of the companion mods. Download: Photorealistic Visuals ReShade on Nexus Mods.

Realistic Visual FusionFix Edition ReShade for GTA 4 by AdamJensen2029

34. Realistic Visual FusionFix Edition

Realistic Visual 20.0 is a ReShade preset rebuilt for FusionFix setups after two years of updates. Its page lists sharper textures, better anti-aliasing, realistic color correction, balanced bloom, global illumination, ambient occlusion and subtle contact shadows, and it notes that ENB does not work on the Steam version, which is why this preset relies on ReShade and FusionFix instead. Creator: AdamJensen2029. Versions: the Steam Complete Edition with FusionFix. Needs: FusionFix and ReShade. Download: Realistic Visual FusionFix Edition on Nexus Mods.

RealityIV mod for GTA 4 by BadassBaboon

35. RealityIV

RealityIV, which its page calls a counterpart to Reality Redemption and RealityV, rewrites GTA 4’s shaders through a custom ReShade add-on called RealityFX. The feature list is long: volumetric clouds, screen-space reflections, GGX specular on every surface, rain puddles with ripples, parallax mapping, a physically based sky and replaceable light coronas. It only works with the Vulkan API, and you can pair it with your timecycle of choice. Creator: BadassBaboon. Versions: the Complete Edition officially, per its page; older patches may still work. Needs: the Vulkan renderer (FusionFix’s Vulkan option or DXVK) and ReShade. Download: RealityIV on Nexus Mods.

Liberty's Shadows mod for GTA 4 by OnyxOak

36. Liberty’s Shadows

Liberty’s Shadows began as a fix for GTA 4’s night shadows and grew into an expansion of dynamic lighting: storefronts, signs, dual headlights, taillights, traffic signals and emergency lights all cast moving shadows, with three presets to balance looks and performance. It is one of the newest mods here, first released in September 2026, and its creator says work on performance and compatibility continues. Reinstall it after any FusionFix update that replaces its shaders. Creator: OnyxOak. Versions: the Complete Edition 1.2.0.59, tested with FusionFix 5.1.1, per its page. Needs: FusionFix with Vulkan or DXVK. Download: Liberty’s Shadows on Nexus Mods.

GTA IV RTX Remix Compatibility Mod by xoxor4d

37. GTA IV RTX Remix Compatibility Mod

xoxor4d’s compatibility mod lets GTA 4 run through NVIDIA’s RTX Remix, which replaces the game’s lighting with path tracing. Its README is upfront that this is not a remaster and that a CPU bottleneck is likely, but the feature list is big: every game light, including the sun, becomes a Remix light, vehicles get two real headlights, wetness and raindrops work, and it supports DLSS 4.5 Ray Reconstruction and an atmospheric sky with volumetric clouds. It ships with a custom Remix runtime, the Ultimate ASI Loader and a FusionFix fork tailored for Remix. Creator: xoxor4d. Versions: the Complete Edition 1.2.0.59, per its README. Status: release 1.5.2 (August 2026), with nearly 100,000 downloads on GitHub. Download: GTA IV RTX Remix Compatibility Mod on GitHub.

Warcaco RTX Remix 4K Textures mod for GTA 4 by Warcaco

38. Warcaco RTX Remix 4K Textures

Once RTX Remix is running, this 4K texture pack from the creator of the Warcaco Graphics Mod (entry 25) gives the path-traced city surfaces to match. It is for the Remix version only: you drop its folder into the game’s rtx-remix mods folder. It has close to 25,000 downloads on Nexus since December 2025. Creator: Warcaco. Versions: the Complete Edition, through the RTX Remix compatibility mod. Needs: the GTA IV RTX Remix Compatibility Mod (entry 37). Download: Warcaco RTX Remix 4K Textures on Nexus Mods.

Restored and Cut Content

GTA 4’s files and pre-release trailers hold a surprising amount of content that never made the final game. These mods bring it back, and several come from Attramet, co-creator of Various Fixes (entry 2).

Restored Pedestrians mod for GTA 4 by Attramet

39. Restored Pedestrians

Restored Pedestrians puts unused and almost-unused pedestrians back on the streets: characters seen only in cutscenes or missions, whose voice lines, clothing and model names suggest they were meant to be regular passersby. It also restores related clothing, accessories, hairstyles and animations, fixes some existing pedestrians, and keeps extra content in a separate optional folder. Version 2.0 arrived in April 2026. Creator: Attramet. Versions: not stated on its page. Download: Restored Pedestrians on Nexus Mods.

Various Pedestrian Actions mod for GTA 4 by Attramet

40. Various Pedestrian Actions

Its creator felt Liberty City’s pedestrians mostly drink coffee, read the same newspaper and smoke. This mod restores and adds actions: eating ice cream, reacting to sunny weather, preening, checking wallets, drinking from bottles and cans, throwing rubbish while walking, and walkie-talkie chatter for couriers, medics, taxi drivers and other workers. An Extended version adds more props and needs FusionFix with its ExtendedLimits option turned on. Creator: Attramet. Versions: not stated; the Extended version needs FusionFix. Download: Various Pedestrian Actions on Nexus Mods.

Props Restoration mod for GTA 4 by Attramet

41. Props Restoration

Props Restoration brings back objects seen in pre-release screenshots, renders, trailers and in-game TV shows but cut from the final game, plus props that exist in the game files without ever appearing anywhere. It also restores procedural props and offers optional beta designs for props that did ship, and its GTAForums thread documents every change. Creator: Attramet. Versions: not stated on its page. Download: Props Restoration on Nexus Mods.

Restored Vegetation mod for GTA 4 by Attramet

42. Restored Vegetation

Ever notice empty tree pits on Liberty City’s sidewalks? Restored Vegetation puts back trees that pre-release material shows were removed from the final game, with a map in its gallery marking every spot, and since May 2026 it also restores removed vegetation models and console-style foliage. A Light version leaves Steinway, Leftwood and Westdyke mostly untouched to save performance. Creator: Attramet. Versions: not stated on its page. Download: Restored Vegetation on Nexus Mods.

More Visible Interiors mod for GTA 4 by Attramet

43. More Visible Interiors

In GTA 4, mismatched windows often hide entire interiors from the street, with Roman’s cab depot office and Drusilla’s restaurant the best examples, per this mod’s page. It makes those interiors visible from outside, and since version 2.0 it adds decorative interiors you cannot enter, purely to make the map look more detailed. Its list covers dozens of locations, from Cluckin’ Bell and the 69th Street Diner to Brucie’s apartment and Memory Lanes. Creator: Attramet. Versions: not stated; a Limited version is also offered. Download: More Visible Interiors on Nexus Mods.

Liberty Unlocked mod for GTA 4 by Scott1Mods

44. Liberty Unlocked

Liberty Unlocked opens GTA 4 interiors you could never visit in free roam: 18 so far, mixing newly built locations (Burger Shot, Cluckin’ Bell, internet cafes and a diner), cutscene interiors with working doors (the comedy club, Drusilla’s and Roman’s cab office) and unlocked doors such as the UL Paper headquarters lobby. Its page says the new interiors come with NPC activity and playing radios, and more are planned. Creator: Scott1Mods. Versions: not stated; it installs through FusionFix’s update folder and needs no new save. Needs: FusionFix. Download: Liberty Unlocked on Nexus Mods.

TV Restoration mod for GTA 4 by the Fusion Team and Attramet

45. TV Restoration

GTA 4’s in-game TV shows were encoded differently on each platform. TV Restoration combines the best video and audio from every release (PS3 video with PC stereo audio for IV, and the reverse for The Lost and Damned) and restores a missing episode of Republican Space Rangers to The Ballad of Gay Tony. An opposite option swaps in low-quality versions to shrink the movies folder if you need the space. Creator: the Fusion Team and Attramet. Versions: not stated on its page. Download: TV Restoration on Nexus Mods.

HD Xbox 360 Loading Screens mod for GTA 4 by ValentynL

46. HD Xbox 360 Loading Screens

The PC version uses different loading screens from the Xbox 360 release. ValentynL’s mod swaps in the Xbox 360 artwork, upscaled to HD, and installs by dropping its update folder into the game directory. ValentynL also packaged the DXVK build in entry 3. Creator: ValentynL. Versions: FusionFix setups (it uses the update folder). Download: HD Xbox 360 Loading Screens on Nexus Mods.

Gameplay, Combat and Driving

GTA 4’s heavy driving and cover shooting are divisive. These mods lean into realism, from handling and gun balance to ragdolls, recoil and sound.

Realistic Handling and Physics mod for GTA 4 by Shturmovik2

47. Realistic Handling and Physics

Realistic Handling and Physics reworks the handling of every car, bike and helicopter: suspension, acceleration, top speed, gear counts and ratios, center of gravity, weight distribution and tire grip, with brakes tuned slightly better than real cars. Some cars even switch from rear- to front-wheel drive to match their real counterparts. Version 1.2, which its creator calls a new improved version, arrived on October 8, 2026, and optional files keep it compatible with the EFLC Vehicle Addon Pack. Creator: Shturmovik2. Versions: tested on 1.0.7.0 and the Complete Edition. Download: Realistic Handling and Physics on Nexus Mods.

SupremacyArms mod for GTA 4 by konarider26

48. SupremacyArms

SupremacyArms rebalances every gun using real-world data (caliber, barrel length, magazine size) so no weapon is a dud. It also changes vehicle damage: cars now catch fire only if you hit the engine or fuel tank, not after a few shots to the doors. Its creator warns the game gets noticeably harder. Version 7.2 is from July 2025. Creator: konarider26. Versions: GTA IV’s main story only, not the episodes. Download: SupremacyArms on Nexus Mods.

Animated Weapons 3.0 mod for GTA 4 by ImpossibleEchoes and Spartan112

49. Animated Weapons 3.0

Guns in GTA 4 barely move when you fire or reload. Animated Weapons adds new weapon models and animations in all three stories. The script is a separate download, and a FusionFix overloader version exists for players running big mods like Console Visuals. Creator: ImpossibleEchoes and Spartan112. Versions: tested on the Complete Edition, 1.0.7.0 and 1.0.8.0. Needs: an ASI loader (FusionFix includes one) and OpenIV for the manual install. Download: Animated Weapons 3.0 on Nexus Mods.

Pineapple's Realistic Gun Sounds mod for GTA 4 by MrPayneapple

50. Pineapple’s Realistic Gun Sounds

The vanilla guns sound thin by modern standards. This overhaul replaces them with scratch-made recordings: gunshots with realistic tails, bullet cracks, reloads, shell casings, ricochets, headshot and body impacts and explosions. An EFLC version covers the episodes too. It comes from the creator behind two earlier GTA 4 sound mods, JSRS IV and In:S Weapon Sounds, whose page calls version 3.1, from December 2024, probably the final update. Creator: MrPayneapple. Versions: GTA IV and the episodes. Download: Pineapple’s Realistic Gun Sounds on Nexus Mods.

Rivers of Blood mod for GTA 4 by DreamMoraOfficial

51. Rivers of Blood

Mature content. Rivers of Blood is GTA 4’s most-endorsed blood mod on Nexus. It adds 98 blood textures, new bullet marks and tire tracks, improved blood effects, new euphoria reaction and death animations and a reworked death screen. Version 9.1 files arrived on October 13, 2026: a FusionFix overloader version, an OIV package for OpenIV, and a separate edition for RTX Remix users. Creator: DreamMoraOfficial. Versions: FusionFix setups, or any version through OpenIV. Download: Rivers of Blood on Nexus Mods.

HD Vanilla Weapons Mod for GTA 4 by Pastreaver

52. HD Vanilla Weapons Mod

For sharper guns without a new look, this pack AI-upscales the vanilla weapon textures across IV, The Lost and Damned and The Ballad of Gay Tony, adds more detailed normal maps, cleans up a few scuffs and swaps in more accurate models for the Desert Eagle, Glock and DSR1. Its creator calls it a very subtle mod that stays true to the original style. Creator: Pastreaver. Versions: FusionFix setups. Needs: FusionFix. Download: HD Vanilla Weapons Mod on Nexus Mods.

Real Recoil Enhanced mod for GTA 4 by Priler

53. Real Recoil Enhanced (CE)

Real Recoil was a well-known 2014 mod by InfamousSabre that added proper kick to every gun. Priler’s rewrite fixes its memory offsets for Complete Edition 1.2.0.59, reads each weapon’s values from WeaponInfo.xml so modded guns work too, and normalizes recoil by fire rate so fast-firing weapons stay balanced. Creator: Priler, rewriting InfamousSabre’s original. Versions: the Complete Edition 1.2.0.59, per its page. Needs: ScriptHookDotNet (entry 10). Download: Real Recoil Enhanced (CE) on Nexus Mods.

Improved Cover System mod for GTA 4 by Xatriya

54. Improved Cover System

Improved Cover System lets you aim freely from cover before you step out to shoot, the way cover works in GTA V and Red Dead Redemption 2, per its page. Hold the right mouse button to aim from cover and the left to fire. Creator: Xatriya. Versions: not stated on its page. Needs: an ASI loader (FusionFix includes one). Download: Improved Cover System on Nexus Mods.

Ped Damage Overhaul IV mod for GTA 4 by HJ

55. Ped Damage Overhaul IV

Ped Damage Overhaul’s own page says GTA 4 already has some of the best wounding of any Rockstar game, so this version only adds drama: downed NPCs can take ten times their usual damage and burning NPCs seventeen times, both adjustable in the ini. The result, per its page, is that the wounded stay alive through a whole firefight instead of bleeding out within 20 seconds. Creator: HJ. Versions: separate builds for the Complete Edition and for 1.0.7.0 and 1.0.8.0. Needs: ScriptHookDotNet on the Complete Edition. Download: Ped Damage Overhaul IV on Nexus Mods.

GTA 4 gameplay, Niko Bellic running from an explosion

56. Insultifying’s Action Movie Euphoria Mod

Euphoria is the physics system behind GTA 4’s famous ragdolls, and this mod retunes its values for ragdolls its creator describes as straight out of Die Hard: more reactive and more dramatic. It is a single file swap (taskparams) inside game.rpf. Creator: Insultifying. Versions: not stated on its page. Needs: OpenIV, to edit game.rpf. Status: not updated since November 2023. Download: Insultifying’s Action Movie Euphoria Mod on Nexus Mods.

Realistic Ammo Carrying Capacity mod for GTA 4 by Bobskin

57. Realistic Ammo Carrying Capacity

Its creator thinks Niko carries far too much ammo in vanilla GTA 4, so this mod cuts every weapon down to a few magazines: 60 rounds for the Glock, 12 shells for each shotgun, 90 rounds for the assault rifles, three RPG rockets and two grenades. Gun shops become a regular stop, and, as its creator puts it, you finally have something to spend money on. Creator: Bobskin. Versions: not stated on its page. Status: not updated since October 2021. Download: Realistic Ammo Carrying Capacity on Nexus Mods.

Realistic Weapons Sounds mod for GTA 4 by MvcGyver

58. Realistic Weapons Sounds

From the creator of a weapon sound mod for Red Dead Redemption 2, this overhaul replaces every firearm sound in GTA 4 with punchier recordings and covers both episodes. It installs through OpenIV and FusionFix’s overloader, and its page says the episodes need SparkIV for a manual install. Pick one gun sound mod; this and Pineapple’s (entry 50) replace the same sounds. Creator: MvcGyver. Versions: the Steam Complete Edition, per its page. Needs: OpenIV and FusionFix. Download: Realistic Weapons Sounds on Nexus Mods.

GTA 4 Sound Overhaul V1 mod by Troph1hunter

59. GTA 4 Sound Overhaul V1

Troph1hunter’s Sound Overhaul revamps five sound files: engines, explosions, water, weapons and helicopters. With more than 900 endorsements, it is still one of the most-endorsed GTA 4 mods on Nexus a decade after release. Installation is a file drop into the pc/audio/sfx folder. Creator: Troph1hunter. Versions: not stated on its page. Status: not updated since October 2014. Download: GTA 4 Sound Overhaul V1 on Nexus Mods.

Vehicles, Fuel and Customization

Beyond Realistic Handling and Physics (entry 47), these change how cars drive, what they cost to run and what you can do with them.

Diverse Vehicle Handling mod for GTA 4 by Okradion

60. Diverse Vehicle Handling

Diverse Vehicle Handling gives each rough class of car its own character instead of the same wobble everywhere, starting with the old American “wobble-barges” that dominate the early game. It also fixes cars its creator says were hammered into oblivion handling-wise, naming the Manana, Perennial and Voodoo. It installs as a handling file swap. Creator: Okradion. Versions: not stated on its page. Download: Diverse Vehicle Handling on Nexus Mods.

Gameplay Friendly Handling mod for GTA 4 by xFlashU

61. Gameplay Friendly Handling

If GTA 4’s driving is the reason you stopped playing, Gameplay Friendly Handling goes the other way from the realism mods: grip, suspension, top speed, drivetrain, weight and center of mass are rebalanced for easier driving, and flying gets less sliding, faster stops and no bouncing on landing. Boats are faster too, and an alternative file keeps vanilla handling for bikes only. Creator: xFlashU. Versions: all game versions, per its page. Download: Gameplay Friendly Handling on Nexus Mods.

DriftIV mod for GTA 4 by a97orb

62. DriftIV

DriftIV makes every vehicle in GTA IV and the episodes driftable, from sports cars to bikes, trucks and utility vehicles, while keeping what its creator calls the classic IV feel: stiffer than vanilla, but not as stiff as GTA V. Its creator recommends a controller and the AWD-Default version, and an install video on the page explains which version to pick. Creator: a97orb. Versions: not stated on its page. Download: DriftIV on Nexus Mods.

Detachable Vehicle Extras mod for GTA 4 by konarider26

63. Detachable Vehicle Extras

This mod lets vehicle extras such as bull bars, roofs and roll cages break off on impact, which makes crashes more spectacular. Its creator notes that engine limits stop it working on every car. Creator: konarider26, who also made SupremacyArms (entry 48). Versions: see the readme in its download for compatibility. Status: not updated since March 2023. Download: Detachable Vehicle Extras on Nexus Mods.

Liberty City Customs mod for GTA 4 by XxproxXgammer

64. Liberty City Customs

Inspired by the car customization in San Andreas and GTA V, Liberty City Customs adds a garage menu for primary, specular and featured colors, brakes, full bulletproofing, neons, extras and a wash. Version 1.2 added neon lights, a new color picker and adjustable garage lighting. A copy uploaded to Nexus by another user is one of the most-endorsed GTA 4 mods there; we link the creator’s own release. Creator: XxproxXgammer. Versions: not stated; it predates the Complete Edition, so as of October 21, 2026, it may need ScriptHookDotNet’s Complete Edition setup (entry 10) or a downgrade. Needs: ScriptHookDotNet and an ASI loader. Status: not updated since February 2015. Download: Liberty City Customs on the GTAGaming archive.

Vehicle Fuel System mod for GTA 4 by ElPapaDeTu

65. Vehicle Fuel System

Vehicle Fuel System adds working fuel to GTA 4: a fuel bar that changes color and size, tank sizes and consumption by vehicle category, and refueling at every gas station its creator could find, each with its own price and a map blip. Run dry and the car is useless until you refuel. Creator: ElPapaDeTu. Versions: not stated on its page. Needs: ScriptHook, per its page. Status: not updated since March 2024. Download: Vehicle Fuel System on Nexus Mods.

Liberty Vehicle Services CE mod for GTA 4 by ekzestean

66. Liberty Vehicle Services CE

Liberty Vehicle Services CE builds a native-style car ownership system: buy cars at dealerships and showrooms, register bought or stolen cars, insure and tune them, and manage fuel for cars, boats and helicopters, plus map markers for subway stations. Every part can be toggled, and its creator calls it an open beta. It works with LibertyCityPlates (entry 28) to keep your plate. Creator: ekzestean. Versions: the Complete Edition only, per its page. Needs: FusionFix and ScriptHook. Download: Liberty Vehicle Services CE on Nexus Mods.

Personal Vehicle mod for GTA 4 by Tsayoga

67. Personal Vehicle

Its creator found that cars saved the vanilla way still despawn mid-mission, so this script borrows GTA V’s personal vehicle idea: it saves, reloads and marks your chosen car with a map blip so you can always find it. An Enhanced version builds on the base mod. Our guide to saving cars in GTA 4 covers the vanilla method. Creator: Tsayoga. Versions: running on the Complete Edition, per its page. Needs: the ScriptHookDotNet version for your game. Download: Personal Vehicle on Nexus Mods.

TACE.lite mod for GTA 4 by Snake Swagger

68. TACE.lite

TACE.lite unifies the vehicles, weapons and parachute of GTA IV, The Lost and Damned and The Ballad of Gay Tony across all three stories. Version 1.2 fixed the parachute in IV and The Lost and Damned and soft locks at gun stores. Read its readme first: it requires the Radio Restoration Mod (entry 4), files from two required folders and a new game, because existing saves will not work. Creator: Snake Swagger. Versions: FusionFix setups (it ships updated FusionFix script files). Needs: the Radio Restoration Mod and a new save. Download: TACE.lite on Nexus Mods.

GTA IV Digital SpeedoMeter mod by Inj3

69. GTA IV Digital SpeedoMeter

A small, clean digital speedometer, toggled with F7. Its ini converts mph to km/h, can hide it while you ride as a passenger and can stop it loading automatically, and releases are also on its creator’s GitHub. Creator: Inj3. Versions: built for the Steam Complete Edition 1.2.0.43, per its page; as of October 21, 2026, it may not work on the current 1.2.0.59 patch. Needs: ScriptHookDotNet. Status: not updated since December 2022. Download: GTA IV Digital SpeedoMeter on Nexus Mods.

GTA 4 gameplay, a fire truck and an LCPD cruiser

70. Indicator Lights Script

Lil-rich’s script adds working turn signals to GTA 4: left and right indicators, hazard lights and permanently lit position markers, with keys set in an ini file. A copy hosted on LCPDFR.com shows more than 130,000 downloads, which makes it one of the most-downloaded driving scripts for the game. Creator: Lil-rich. Versions: patch 1.0.7.0, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch without a downgrade (entries 6 and 7). Status: not updated since July 2012. Download: Indicator Lights Script on the GTAGaming archive.

Police, Crime and Emergency Services

GTA 4 has one of the biggest police modding scenes of any game, built around LCPDFR. These are its essentials, plus a firefighter mod and two smaller crime scripts.

GTA 4 gameplay

71. LCPD First Response (LCPDFR)

LCPDFR turns GTA 4 into a police game: you patrol Liberty City as an LCPD officer, answering calls, pursuing suspects and making arrests. With nearly 2.5 million downloads on its official page, it is the game’s most famous total gameplay change. It is discontinued and not officially supported, and its page offers it purely “for your nostalgic enjoyment.” Install it on a clean Complete Edition copy, then add the Compatibility Patch (entry 5); some features are disabled. Creator: G17 Media. Versions: Complete Edition. Needs: the Compatibility Patch for GTA IV: Complete Edition. Status: discontinued; last updated April 2020. Download: LCPDFR on LCPDFR.com.

Emergency Lighting System IV mod for GTA 4 by Lt.Caine

72. Emergency Lighting System IV (ELS)

Emergency Lighting System IV is the most-downloaded GTA 4 script on LCPDFR.com, with more than 630,000 downloads. It reworks every kind of emergency lighting, with realistic strobe and corona patterns, and version 8.51 added vehicle slots up to EMERG20. Its page says lights only work properly on ELS-enabled vehicles. Creator: Lt.Caine. Versions: not stated on its page; it relies on AdvancedHook, and the Compatibility Patch’s page says some AdvancedHook features stay disabled on the Complete Edition, so as of October 21, 2026, it may not fully work on the current patch. Needs: AdvancedHook.dll and the Visual C++ 2010, 2012 and 2013 redistributables. Status: version 8.51, not updated since July 2015. Download: Emergency Lighting System IV on LCPDFR.com.

vdH PoliceHelper mod for GTA 4 by Abraxas

73. vdH PoliceHelper

vdH PoliceHelper is the classic LCPDFR companion, with more than 300,000 downloads, and its page says it was made to work with LCPDFR rather than on its own. It adds traffic and street events (drunk drivers, fights, muggings), ID checks and citations, road barriers, cones and flares, roadblock and bait car requests, evidence collection and calls for fire, EMS, tow trucks and the coroner. Creator: Abraxas. Versions: not stated on its page. Needs: LCPDFR (entry 71); the tow and coroner calls need Abraxas’s TowingService and METT/Coroner mods. Status: version 1.2.1b, not updated since May 2013. Download: vdH PoliceHelper on LCPDFR.com.

Firefighter mod for GTA 4 by gangrenn

74. Firefighter Mod

Gangrenn’s Firefighter mod swaps the badge for a helmet: answer callouts for medical runs, fire alarms, crashes, smoke conditions, rubbish fires, vehicle fires and hazmat fires, then use ladders, a stretcher, rope rescue, the Jaws of Life and a victim treatment system before taking patients to hospital. Version 0.8 added a first-person camera and automatic callouts. Its page warns the script can stop responding if it cannot spawn something, and suggests a restart. Creator: gangrenn. Versions: not stated on its page. Status: version 0.8, not updated since March 2015. Download: Firefighter mod on LCPDFR.com.

1 Star Police Ticket mod for GTA 4 by HippieCommunist and AP84

75. 1 Star Police Ticket

With this script, a one-star wanted level ends in a fine instead of an arrest, as long as you have more than $100: stay still, and the officer writes you a ticket and carries your money away, so you can take it back if you want it. HippieCommunist wrote it, and AP84 fixed an error that often stopped it working. If you would rather run, see our guide to losing a wanted level in GTA 4. Creator: HippieCommunist, fixed by AP84. Versions: not stated on its page. Needs: ScriptHook (links in its download). Status: not updated since January 2023. Download: 1 Star Police Ticket on Nexus Mods.

Robbery mod for GTA 4 by Callum5042

76. Robbery

Robbery lets Niko hold up pedestrians without killing them: aim at someone and press M. Police in range give you a one-star wanted level. It sits among the 25 most-endorsed GTA 4 mods on Nexus. Creator: Callum5042. Versions: not stated; it predates the Complete Edition, so as of October 21, 2026, it may need ScriptHookDotNet’s Complete Edition setup (entry 10) or a downgrade. Needs: ScriptHookDotNet. Status: not updated since July 2014. Download: Robbery on Nexus Mods.

A Busier Liberty City

Vanilla GTA 4 can feel oddly empty at times. These fill the streets, the sidewalks and even the sky.

Fidelity Popcycle mod for GTA 4 by Chunk

77. Fidelity Popcycle

A popcycle file decides how many pedestrians, parked cars and street scenarios appear, and which kinds of people show up in which district. Fidelity Popcycle rewrites it from scratch, with separate rush-hour patterns for residential, industrial and other district types, to make each time of day feel distinct. Install is a single file swap or the FusionFix overloader. Its creator balanced it with the in-game vehicle density at maximum and recommends a 1.0.8.0 downgrade for the widest mod compatibility. Creator: Chunk. Versions: any (1.0.8.0 recommended). Status: not updated since February 2024. Download: Fidelity Popcycle on Nexus Mods.

Over 200 New Add-On Vehicles in Traffic mod for GTA 4 by Feoby

78. Over 200 New Add-On Vehicles in Traffic

This mod adds more than 200 add-on vehicles to the traffic that spawns around Liberty City, which its creator describes as lore-friendly, so the same handful of cars stop repeating on every block. Its traffic pool includes cars from the episodes, but the mod itself does not support playing The Lost and Damned or The Ballad of Gay Tony yet. It requires FusionFix with a few INI lines changed, and its page shows exactly which. If you take a cab instead, our guide to calling a taxi in GTA 4 covers both methods. Creator: Feoby. Versions: GTA IV with FusionFix. Needs: FusionFix. Download: Over 200 New Add-On Vehicles in Traffic on Nexus Mods.

Population Increase Final mod for GTA 4 by CalebChambers

79. Population Increase Final

Population Increase sets pedestrians, parked cars and scenarios to 500 each, and it stretches scenario hours so people sit on benches, jog, practice tai chi and lean against walls all day. It also raises the game’s streaming setting so the busier city crashes less often, and its page explains how to match that value to your graphics card’s VRAM. Creator: CalebChambers. Versions: not stated on its page. Download: Population Increase Final on Nexus Mods.

Liberty Rush mod for GTA 4 by Internet Rob

80. Liberty Rush

Liberty Rush is Internet Rob’s vision of a livelier GTA 4. It adds eight new traffic scenarios (buses carrying passengers, ice cream vans playing jingles, fire trucks and ambulances on calls, Roman’s taxis in Broker and Dukes, Gruppe Sechs armored trucks in Bohan, stretch limos in Algonquin, Romeros in Alderney and ships at sea) plus dozens of city life changes, such as restored drug dealers, train drivers and an “Offer Stolen Goods” scenario. Creator: Internet Rob. Versions: not stated on its page. Status: not updated since June 2023. Download: Liberty Rush on Nexus Mods.

New Game Parameters for Transport and Traffic mod for GTA 4 by Ushan27

81. New Game Parameters for Transport and Traffic

This data overhaul reshuffles which vehicles spawn where and how often: it swaps the regular four-door sedans in one traffic group for the Romero, Sultan RS, Stockade and rusty classics, lets The Ballad of Gay Tony’s motorcycles roam freely, adds cars to each episode’s districts and fixes small vehicle data bugs. Version 2.0 brought major changes, and its page lists compatibility with LibertyCityPlates, Realistic Handling and Physics and Restored Pedestrians. Creator: Ushan27. Versions: not stated on its page. Download: New Game Parameters for Transport and Traffic on Nexus Mods.

GTA 4 gameplay, Niko Bellic on a motorcycle in traffic

82. Traffic Flow

Traffic Flow is one of the most-downloaded GTA 4 scripts ever, with more than 370,000 downloads on LCPDFR.com. Every 15 seconds it loads vehicles from a pool of 20 that you set in an ini, for more diverse traffic, and it sends emergency services out on calls around the city. Creator: Sam. Versions: not stated; it predates the Complete Edition, so as of October 21, 2026, it may need ScriptHookDotNet’s Complete Edition setup (entry 10) or a downgrade. Needs: ScriptHookDotNet. Status: version 5 R2, not updated since March 2012. Download: Traffic Flow on LCPDFR.com.

Project Birds mod for GTA 4 by Internet Rob

83. Project Birds

Project Birds restores what its creator calls a missing feature: thousands of birds that fly in groups and gather around key spots. Seagulls swarm the coast and fast food joints, other species fill the parks, and industrial zones stay quiet. Start a new game after installing, its creator warns, or you risk save corruption and crashes. Creator: Internet Rob. Versions: all versions, with full EFLC support, per its page. Status: not updated since November 2024. Download: Project Birds on Nexus Mods.

New Activities

Three ways to spend time in Liberty City that the base game does not offer: a taxi job, a zombie outbreak and a crew of bodyguards.

TaxiDriver mod for GTA 4 by Rooft0p

84. TaxiDriver

TaxiDriver turns Niko into a cab driver: pick up passengers and drop them at more than 150 randomly selected destinations, with an on-screen panel for each fare. Press F5 to switch it on or off, and the phone is disabled while it runs. Creator: Rooft0p. Versions: the latest Steam Complete Edition and downgraded versions, per its page. Needs: ScriptHookDotNet 1.7.1.7 (1.7.1.7A on 1.0.4.0) and the Complete Edition hooks. Download: TaxiDriver on Nexus Mods.

Left 4 Liberty: Infection mod for GTA 4 by motorsport71

85. Left 4 Liberty: Infection

Left 4 Liberty: Infection is the most-downloaded zombie mod in the GTAGaming archive, with more than 120,000 downloads. If a zombie hurts you, an infection meter climbs until your health starts draining; you can heal back to about 80 percent, but only the antivirus from an ambulance cures you. Version 5.1 added separate density settings for its “Zombies and Pedestrians” and “Everybody’s Becoming a Zombie” modes. Our guide to healing in GTA 4 covers the vanilla basics. Creator: motorsport71. Versions: 1.0.7.0, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch without a downgrade (entries 6 and 7). Needs: ScriptHookDotNet 1.7.1.7 beta or newer and an ASI loader. Status: not updated since September 2012. Download: Left 4 Liberty: Infection on the GTAGaming archive.

GTA IV Bodyguard Mod by rappo

86. GTA IV Bodyguard Mod

Rappo’s Bodyguard Mod was one of the earliest big GTA 4 script mods, released in January 2009, and it has nearly 130,000 downloads in the archive. It spawns bodyguards in-game, and you choose whether they are invincible, which character model they use and which weapon they carry. Creator: rappo. Versions: 1.0.4.0 and lower, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch without a downgrade (entries 6 and 7). Status: not updated since January 2009. Download: GTA IV Bodyguard Mod on the GTAGaming archive.

Interface, Camera and Controls

Small changes to how GTA 4 looks and feels in your hands, from GTA V-style weapon wheels to controller prompts and a full photo mode.

Liberty Loadout mod for GTA 4 by Delusional94

87. Liberty Loadout

Liberty Loadout adds GTA V-style weapon and radio wheels to GTA 4, plus GTA V and Red Dead Redemption 2-style hit and kill markers, a kill sound and a kill vignette. One file runs on the current Complete Edition, the older 1.2.0.43 patch and 1.0.8.0, with themes and icon sets you can swap. Version 0.18.0 arrived in October 2026. Creator: Delusional94. Versions: Complete Edition 1.2.0.59 and 1.2.0.43, and 1.0.8.0, per its page. Needs: an ASI loader (FusionFix, or its Legacy Addon on 1.0.8.0). Download: Liberty Loadout on Nexus Mods.

Liberty Shoulder mod for GTA 4 by Delusional94

88. Liberty Shoulder

A standalone shoulder swap: raise a gun, press one key or controller button, and the aim camera moves to the other shoulder. It only changes the aim camera, which its creator says keeps it out of FusionFix’s way. Creator: Delusional94, who also made Liberty Loadout. Versions: Complete Edition 1.2.0.59 and 1.2.0.43, and 1.0.8.0; any other version leaves it inactive, per its page. Needs: an ASI loader. Download: Liberty Shoulder on Nexus Mods.

First Person Mod for GTA 4 by k3162

89. First Person Mod (1.0.7.0 Compatible)

C06alt’s First Person Mod, with nearly 280,000 downloads in the archive, was how GTA 4 players first played from Niko’s eyes back in 2009. This 1.0.7.0-compatible version by k3162, credited to C06alt’s original, has more than 160,000 downloads of its own. Creator: k3162, based on C06alt’s First Person Mod. Versions: 1.0.7.0, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch without a downgrade (entries 6 and 7). Status: not updated since June 2011. Download: First Person Mod (1.0.7.0 Compatible) on the GTAGaming archive.

Photo Mode IV mod for GTA 4 by ChunkLeChuck

90. Photo Mode IV

Photo Mode IV gives GTA 4 a full photo mode: a true freeze that stops pedestrians, traffic, rain and physics, slow motion, film filters, vignettes, frames and grain you can save as presets, 59 Rockstar-style logo stamps, a one-press “little planet” panorama and an in-game viewer to browse and delete shots. It supports Xbox, PlayStation and Switch controllers as well as mouse and keyboard, and it steps aside while Liberty’s Legacy or ZMenu menus are open. Creator: ChunkLeChuck. Versions: not stated in text on its page. Download: Photo Mode IV on Nexus Mods.

PS4 Button Icons mod for GTA 4 by ITSM0VER

91. PS4 Button Icons

This mod replaces GTA 4’s Xbox 360 button icons with PlayStation 4 ones, and it is the most-endorsed controller prompt mod for the game on Nexus. ValentynL’s DualSense Button Prompts does the same with PS5 symbols if you prefer those. Creator: ITSM0VER. Versions: not stated on its page. Status: not updated since January 2022. Download: PS4 Button Icons on Nexus Mods.

DualSense Features for GTA IV mod by NodixTech

92. DualSense Features for GTA IV

DualSense Features brings PlayStation 5 controller support to GTA 4: adaptive triggers that respond to guns and vehicle gears, lightbar states and haptic feedback. Wired controllers work directly, but its page says wireless haptics need the paid DSX app on Steam. Creator: NodixTech. Versions: the Complete Edition. Needs: ScriptHookDotNet 1.7.1.7b, the Compatibility Patch 0.4 (entry 5) and an ASI loader; FusionFix is its preferred setup. Download: DualSense Features for GTA IV on Nexus Mods.

Higher Resolution Radio Logos mod for GTA 4 by Ash_735

93. Higher Resolution Radio Logos

Ash_735, who made the Higher Resolution Vehicle and Miscellaneous packs, rebuilt every radio station logo for the HUD and menu from the original vectors at twice the original resolution, so they stay sharp up to 1440p, per its page. Variants cover the base game, The Lost and Damned, The Ballad of Gay Tony and a color style. Creator: Ash_735. Versions: any; FusionFix users extract it to the update folder. Download: Higher Resolution Radio Logos on Nexus Mods.

HD HUD and Reticle mod for GTA 4 by ValentynL

94. HD HUD and Reticle

HD HUD and Reticle raises the resolution of the minimap circles and aiming reticles in IV and both episodes. It installs through FusionFix’s update folder or as loose files, and it pairs naturally with HQ Map (entry 24). Creator: ValentynL. Versions: any, through the FusionFix overloader or loose files. Download: HD HUD and Reticle on Nexus Mods.

iconIVolution mod for GTA 4 by konarider26

95. iconIVolution

iconIVolution replaces the gray weapon pictograms in IV and the episodes with pictures of the actual 3D weapon models and your character’s hands, including the fist, throw, grenade drop and parachute icons. Each icon gets a white outline so it stays visible against busy backgrounds. Creator: konarider26. Versions: IV and EFLC; packed .wtd files and loose textures are both included. Status: not updated since February 2024. Download: iconIVolution on Nexus Mods.

Trainers and Chaos

For players who have finished the story, or just want to break Liberty City for a while.

Liberty's Legacy Trainer mod for GTA 4 by konstantinos96b

96. Liberty’s Legacy Trainer

Liberty’s Legacy is the most-endorsed GTA 4 mod on Nexus: a clean, modern mod menu with god mode, money, player skins and much more, opened with F11 or RB + X on a controller. Version 2.4.1, from March 2026, is an important-fixes update its author recommends. If you would rather earn your cash, see our guide to making money in GTA 4. Creator: konstantinos96b. Versions: built for the Complete Edition (1.2.0.43 and above); its page says it should also run on 1.0.7.0 and 1.0.8.0. Needs: Aru’s ScriptHook, an ASI loader and, on the Complete Edition, the Compatibility Patch’s aCompleteEditionHook.asi. Download: Liberty’s Legacy Trainer on Nexus Mods.

ZMenu IV + Chaos Mod mod for GTA 4 by Zolika1351

97. ZMenu IV + Chaos Mod

ZMenu IV is Zolika1351’s trainer, and its built-in chaos mode is the fun part: more than 500 random effects, with Twitch voting for streamers. It also adds Quake-style movement with bunny hopping and rocket jumping, full combat inside vehicles and deep vehicle customization. Its page lists full support only for 1.0.8.0 and 1.0.7.0, so Complete Edition owners need to downgrade first. Like ZolikaPatch, it also has options that go beyond single-player, such as a co-op campaign mode, which this list does not cover. When you are done, see where GTA 4 lands in our best GTA games ranked. Creator: Zolika1351. Versions: 1.0.8.0 and 1.0.7.0 (older patches partially). Download: ZMenu IV + Chaos Mod on Zolika1351’s Zone.

Simple Native Trainer mod for GTA 4 by sjaak327

98. Simple Native Trainer

Before Liberty’s Legacy, sjaak327’s Simple Native Trainer was the GTA 4 trainer: its 6.5 release has nearly 2.7 million downloads in the GTAGaming archive, the most of any GTA 4 script there. It covers car spawning and options, bodyguards, model and object spawning, teleports with saved locations, time, weather and weapons. Its page also lists multiplayer modes from the Games for Windows Live era, which this list does not cover; for the built-in alternative, see our guide to using cheats in GTA 4. Creator: sjaak327. Versions: GTA IV 1.0.1.0 to 1.0.7.0 and EFLC 1.1.1.0 and 1.1.2.0, per its page; as of October 21, 2026, it may not work on the current Complete Edition patch without a downgrade (entries 6 and 7). Status: version 6.5, from February 2013. Download: Simple Native Trainer on the GTAGaming archive.

GTA 4 gameplay, a police officer in a shootout

99. Slow Motion Script

Press Home and the game slows to bullet time; press it again to return to normal speed. It is that simple, and with more than 280 endorsements it is the most-endorsed slow motion mod for GTA 4 on Nexus. Creator: The SkyReaper (LunaXTec). Versions: patch 1.0.7.0, and lower patches with the matching ScriptHook, per its page; as of October 21, 2026, it may need ScriptHookDotNet’s Complete Edition setup (entry 10) on the current patch. Needs: ScriptHookDotNet. Status: not updated since December 2013. Download: Slow Motion Script on Nexus Mods.

Huge Explosions mod for GTA 4 by FordF350Man

100. Huge Explosions

Its creator is clear that this is not a realistic explosions mod: every explosion becomes ridiculously huge, grenades hit like C4, RPGs like mini nukes, and one gas pump takes out the whole station in a chain reaction. It replaces a single file, explosionFx.dat. Creator: FordF350Man. Versions: not stated on its page. Status: not updated since December 2013. Download: Huge Explosions on Nexus Mods.

Install Order

Most modded GTA 4 installs start with the same short stack, in this order:

  1. FusionFix (entry 1). Install it first: it fixes the port, adds modern options, and its update folder lets most other mods load without overwriting the game’s files.
  2. Various Fixes (entry 2), which repairs the world itself: models, textures, LODs and missing content.
  3. DXVK GPLAsync and Shader Cache (entry 3), if the game stutters on your PC, and SISCO (entry 14) once big texture packs leave the world half-loaded.
  4. Radio Restoration Mod (entry 4), to bring back songs removed over the years.
  5. For script mods, Aru’s C++ ScriptHook (entry 9) plus the Compatibility Patch (entry 5), which nearly every trainer and LCPDFR needs on the Complete Edition, and ScriptHookDotNet (entry 10) for .NET scripts.
  6. Then choose one timecycle (DayL’s or Solitude 3, never both) and one trainer (Liberty’s Legacy on the Complete Edition).

How to Install GTA 4 Mods

GTA 4 has no official mod manager and no load order tool, so the setup is manual. FusionFix makes it far safer than it used to be.

  1. Back up your game folder before you start, and keep the backup until your setup is stable.
  2. Know your version. A current Steam or Rockstar Games Launcher copy is the Complete Edition (1.2.x). Only downgrade if a mod you want requires it (see entries 6 and 7).
  3. Install FusionFix first. Its page says to unpack the zip into the game’s main folder, where the exe is, or to run its web or offline installer and point it at that folder. Downgraded 1.0.7.0 and 1.0.8.0 installs also need its Legacy Addon unpacked the same way.
  4. Use the update folder. FusionFix includes a file overload system that loads replacement files from a folder named “update” in the game folder, without touching the originals. When a mod offers a “Fusion Overloader” version, use it.
  5. Set up script mods. On the Complete Edition, install Aru’s C++ ScriptHook (entry 9) and the Compatibility Patch’s aCompleteEditionHook.asi (entry 5), plus ScriptHookDotNet (entry 10) for .NET scripts. FusionFix’s dinput8.dll doubles as the ASI loader.
  6. Use OpenIV (entry 8) for OIV packages and manual installs, which a few mods here still offer.
  7. Add one mod at a time and launch between each. Two mods that replace the same file, such as two timecycles, cannot both work, so pick one.
  8. After updating FusionFix, re-check FusionFix-dependent mods: DayL’s page, for one, says to reinstall it after every FusionFix update, and LibertyCityPlates and Liberty’s Shadows say the same.

GTA 4 Compatibility Notes

  • Complete Edition (1.2.x): FusionFix, Various Fixes, the texture packs, the Radio Restoration Mod, Liberty’s Legacy and LCPDFR (with the Compatibility Patch) all run on it, along with newer mods such as DLSS-IV, SISCO, Liberty Loadout and the RTX Remix compatibility mod. This is the best-supported setup today.
  • Downgraded 1.0.7.0 or 1.0.8.0: needed for ZolikaPatch and ZMenu IV, and for most of the classics marked with an older patch above, such as IV-SDK .NET, IV Fixes and Improvements, iCEnhancer 3.0 Natural, Simple Native Trainer and Left 4 Liberty. Some authors recommend it anyway (Fidelity Popcycle’s creator suggests 1.0.8.0). FusionFix still works there with its Legacy Addon.
  • The episodes: most fixes and texture packs cover The Lost and Damned and The Ballad of Gay Tony, but SupremacyArms and the add-on traffic mod are GTA IV only. Our guide to starting the DLC in GTA 4 explains how the Complete Edition handles them.
  • Steam Deck and Linux: FusionFix’s page says Proton Experimental loads it by default; otherwise add WINEDLLOVERRIDES="dinput8=n,b" %command% to the game’s Steam launch options. The Radio Restoration Mod added Steam Deck compatibility in 2024, while Liberty’s Legacy’s author has no Steam Deck to test on and points to player-written setup help instead.
  • PC only. None of these mods work on the PlayStation 3, Xbox 360 or backward-compatible Xbox versions.
  • No online play. The Complete Edition’s multiplayer was removed with Games for Windows Live, per Rockstar’s Steam notice.

How We Chose These Mods

Every mod here is a single-player mod for the PC version of Grand Theft Auto IV. We checked the original 25 against their creators’ own pages on September 21, 2026, and again on October 13 and 19, 2026, and checked all 100 on October 21, 2026, for three things: that it is free and still downloadable, which game versions its creator says it supports, and how recently it was updated. To expand the list, we ranked candidates by each host’s own popularity data (endorsements and downloads on Nexus Mods, download counts on LCPDFR.com and in the GTAGaming archive, and release downloads on GitHub) and took from the top. Popular mods built for older patches stay on the list with a dated note on what their pages support, because many players run a downgraded game and modders update for new patches all the time. We left out adult mods, anything aimed at online play, near-duplicate variants (one DXVK package, one Euphoria retune), mods built from other publishers’ games or real car brands, and copies re-uploaded by someone other than the creator. Our best GTA 5 mods list follows the same rules.

Only download from the links above, which point to each creator’s own upload. GTA 4 mods are re-uploaded across dozens of sites, and those copies are often outdated, broken or bundled with malware. Keep a backup of your game folder, and add mods one at a time so you know which one caused a problem.

For Rockstar’s later open world on PC, see our list of the best Red Dead Redemption 2 mods for Story Mode.

Frequently Asked Questions

What are the must-have GTA 4 mods? FusionFix first, then Various Fixes, and the DXVK GPLAsync package if the game stutters. Add the Radio Restoration Mod to bring back removed songs, and Aru’s ScriptHook with the Compatibility Patch if you want trainers or LCPDFR.

Do GTA 4 mods work on the Complete Edition? Many do, and the newest mods target it directly. Older script mods need the Compatibility Patch for GTA IV: Complete Edition, and a few, like ZMenu IV, only run after a downgrade to 1.0.7.0 or 1.0.8.0. Every entry on this list says which versions its page supports.

Where do you download GTA 4 mods? Nexus Mods hosts most of them, including 78 of the 100 on this list. FusionFix, Console Visuals, the Radio Restoration Mod, IV-SDK .NET and the RTX Remix compatibility mod are on GitHub; LCPDFR, its Compatibility Patch and the police and traffic scripts are on LCPDFR.com; several classics are in the GTAGaming archive of the old GTA4-Mods.com library; and Zolika1351’s mods are on his own site. Download from those creator pages, not from re-upload sites.

What is the best graphics mod for GTA 4? There is no single one. Start with FusionFix, which fixes the broken shadows, lighting and effects that make the PC port look worse than it should. Then add one timecycle (DayL’s Natural Timecycle for natural, vibrant lighting, or Solitude 3 for a more stylized look), Console Visuals if you want the PS3 and Xbox 360 assets back, and Ash_735’s Higher Resolution Vehicle and Miscellaneous packs for sharper textures. On the Complete Edition with Vulkan, RealityIV and Liberty’s Shadows add modern shader effects, and the RTX Remix compatibility mod adds path tracing.

Which mods make GTA 4 run better on PC? FusionFix fixes the port’s frame-rate bugs and adds a Vulkan option, and the DXVK GPLAsync package adds asynchronous shader compilation and a pre-built shader cache to cut stutter. Both work on the current Steam and Rockstar Games Launcher versions. DLSS-IV adds DLSS and FSR, which its page says also makes the game faster, and SISCO raises streaming limits for big mod setups.

Should I downgrade GTA 4? Only if a mod you want requires it. The Complete Edition plus FusionFix is the best-supported setup today, while downgrading unlocks older classics like ZolikaPatch, ZMenu IV and Simple Native Trainer. The GTA IV Downgrader’s page says it does not delete your saves, but back up anyway.

What is the best police mod for GTA 4? LCPD First Response (LCPDFR) is the foundation, and it runs on the Complete Edition with the Compatibility Patch. Pair it with Emergency Lighting System IV for realistic lights and vdH PoliceHelper for ID checks, roadblocks and backup calls, all from LCPDFR.com.

Is there a weapon wheel mod for GTA 4? Yes. Liberty Loadout adds GTA V-style weapon and radio wheels, plus hit and kill markers, and it runs on the Complete Edition and on 1.0.8.0 with an ASI loader.

Can you mod GTA 4 on Steam Deck? Yes, many mods work. FusionFix’s page documents the Proton setup: Proton Experimental loads it by default, and otherwise a DLL override in the launch options does it. The Radio Restoration Mod lists Steam Deck compatibility too.

Can mods get me banned in GTA 4? The Complete Edition has no online mode to be banned from: Rockstar removed Games for Windows Live and multiplayer when it replaced the old versions in 2020. Every mod on this list is single-player.

Why did the radio change in GTA 4? Rockstar’s Steam notice for the Complete Edition lists RamJam FM, Self-Actualization FM and Vice City FM as temporarily unavailable, and other songs have been cut over the years. The Radio Restoration Mod (entry 4) patches removed songs back in.

Is there a mod menu for the GTA 4 Complete Edition? Yes. Liberty’s Legacy Trainer is built for the Complete Edition (1.2.0.43 and above) and needs Aru’s ScriptHook plus the Compatibility Patch’s aCompleteEditionHook.asi. ZMenu IV, the other big menu, needs a downgrade to 1.0.7.0 or 1.0.8.0 first.

Are GTA 4 mods free? Yes. Every mod on this list is free to download from its creator’s page. Some creators accept tips or run a Patreon, but nothing here is locked behind payment.

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