Bodycam: When Is Zombies Coming Back?

If you updated Bodycam and can’t find Zombies: it’s not you. The v0.8 “Locked & Loaded” update temporarily disabled the Zombies mode, and the official word is the good kind: it’s returning for Halloween, potentially with new content. Here’s the situation and what the October return likely looks like.

The Official Status

From Reissad Studio’s v0.8 update notes: Zombies is temporarily disabled, with the mode set to return “for Halloween, potentially with new content.” In studio-speak, that’s both an apology and a teaser: the two-developer team clearly chose to focus the massive v0.8 launch (new HUB, Wingman mode, progression economy, the works) and bring Zombies back as an event.

Reading “Potentially With New Content”

The safe expectations for a Halloween return:

  • The mode itself restored: Bodycam’s photorealistic co-op zombies were already the most atmospheric thing the game did; ultra-realism plus the undead is a genre unto itself.
  • A seasonal wrapper: October timing plus the studio’s event instincts suggests Halloween-flavored content, and “potentially new content” is doing deliberate work in that sentence.
  • Integration with v0.8’s systems: the new Reissad Points economy and stress mechanics didn’t exist when Zombies last ran; expect the mode to return speaking the new game’s language.

What Changed Around It

While Zombies rests, v0.8’s mode lineup runs Team Deathmatch (now 75 kills), Deathmatch, the new Wingman 2v2 ranked mode (which replaced Bodybomb), Hardpoint (expanded to Trenches and CQB), Gun Game with new weapon pools, and Versus. Two maps (Oil Rig and Tumblewood) also rotated out with stated plans to return, so the Halloween window may be busy with more than zombies.

While You Wait

October-prep for returning Zombies players:

  • Grind RP now: whatever shape the mode returns in, the weapons and attachments you unlock this month carry in.
  • Relearn the game’s feel: v0.8’s stress system and ammo-check mechanics change survival-horror pacing more than any mode design could.
  • Watch the official Steam announcements as October approaches; this studio ships fast when it ships (four patches in nine days post-v0.8).

Frequently Asked Questions

Why disable it at all? Two developers, one enormous update; modes that need rework get benched rather than shipped broken, which is the right call wearing an annoying hat.

Will Zombies progress from before v0.8 return? Nothing about mode-specific progression was detailed; the account-level unlocks are what persist.

Is it a permanent seasonal mode now? “Returning for Halloween” describes the comeback, not a limited window; the phrasing leaves both readings open.

Could new maps come with it? Oil Rig and Tumblewood’s “we have plans” status makes the Halloween drop the natural reunion window; speculation, clearly labeled.