The best controller settings in Gears of War: E-Day start with four changes: pick the Modern or Legacy control scheme to match how you like to move, lower the Right Stick Inner Dead Zone until the camera stops drifting, set Auto Reload Mode to Manual so you can chase active reloads, and switch each mode’s Graphics Mode to the higher frame rate. Everything else is personal taste, and we explain which way to lean on each option below.
Every option name here comes from The Coalition’s official accessibility and settings guide for Gears of War: E-Day, rechecked against the launch build’s patch notes. The Coalition does not publish recommended values, so we do not give you exact slider numbers: treat our suggestions as a starting direction and adjust in Combat Training.
Control Scheme: Pick This First
Under Settings > Controls, the Control Scheme option offers five presets:
| Scheme | What it does |
|---|---|
| Default | The standard E-Day layout |
| Modern | Closer to other modern shooters |
| Modern Alt | Modern, with Slide moved to the B button |
| Legacy | Closest to classic Gears controls |
| Legacy Alt | Legacy, with some A button actions moved to other buttons |
If you played Gears 3 or Gears 5 for years, Legacy keeps your muscle memory. If you mostly play other shooters, Modern will feel natural sooner. One catch: Toggle Sprint does not work on Legacy or Legacy Alt, so if you want a toggle, choose a Modern layout. The Coalition’s pre-launch notes also fixed “an inconsistent Sprint release delay” on Legacy, so if the beta put you off that layout, it is worth another try. Our wall bounce guide explains how each scheme handles cover cancels, which is the other big reason to choose carefully.
Controller Remap (in the Controller sub menu) lets you swap any two gameplay buttons afterwards, so you are never stuck with a preset. The best place to try layouts is Combat Training: The Coalition’s multiplayer overview says it supports four-player co-op “so you and your squad can take as long as you want finding your favorite control scheme.”
Aim Assist: Know What Each Setting Does
Aim Assist has four levels:
- Off: no assistance.
- Default: per-weapon aim assist.
- Snap Aim: when you aim, the reticle briefly snaps to the nearest valid spot on a nearby enemy.
- Lock-on Aiming: the reticle stays locked on the enemy closest to it while you aim. Flick the stick left or right to jump to the next target.
The Coalition clarified during the open beta that Default gives a standard level of controller assist in every mode, Versus included. That replaced the original beta notes, which said aim assist “only affects Campaign and Horde Siege.” As that clarification was reported at the time, the stronger Snap Aim and Lock-on options are the ones limited to Campaign and Horde Siege, so check each option’s in-game description before relying on it in Versus. For Versus, keep Default. For solo Campaign or casual Horde Siege, Snap Aim is a legitimate accessibility option, and Target Lock Audio Cue adds a sound when Lock-on grabs a target.
Sensitivity and Dead Zones
E-Day splits sensitivity three ways, each with separate horizontal and vertical sliders: Look (hip), Target (aiming down sights) and Scope. That split is the most useful thing in the menu:
- Set Look sensitivity first so you can turn quickly toward flanks.
- Set Target sensitivity lower than Look. You spend Gnasher and Lancer fights aimed in, and a slower aim makes small corrections easier.
- Set Scope sensitivity lowest. The Coalition says scopes now have sway, so a fast scope sensitivity makes that sway worse.
Then open the dead zones. A larger inner dead zone means you have to push the stick further before anything moves. If your camera creeps on its own, raise it slightly. If aiming feels sluggish on small movements, lower it. The outer dead zone works the other way: a larger one means you reach full turning speed with less stick travel. Aim Acceleration controls how strongly the stick speeds up as you hold it; lower acceleration makes your aim more predictable. Beta players on social media commonly recommended modest sensitivity and careful dead zone tuning over high speed, but no values are official.
Controls Most Players Should Change
- Auto Reload Mode. Automatic starts reloading the moment you empty a weapon. Set Manual (Reload Button) so you control the timing, which matters because E-Day’s Gnasher and Breechshot now reload round by round. A third option, Manual (Reload or Fire Button), also lets a trigger pull start the reload.
- Slide to Cover. When on, it drops you into cover automatically when you slide toward it. Turn it off if you want to slide past cover without sticking.
- Allow Automatic Lean Out Transition. The Coalition describes it as moving you to lean-out positions in cover and into them “without requiring additional input.” Helpful in Campaign; we would try it off in Versus if you want full control over when you peek.
- Toggle Aim. Keeps you aimed down sights until you press again, instead of holding the button. Useful for long sniper sightlines or if holding the trigger is tiring.
- Remember Last Aim State. Keeps you zoomed the next time you aim, which is handy with snipers.
- Toggle Primary Weapon. Press the same D-pad direction twice to switch and switch back.
- Adaptive Triggers. Works on supported controllers such as the DualSense on PC. Turn it off if the resistance slows your trigger pulls.
Graphics, HUD and Audio Settings Worth Changing
On Xbox Series X|S, E-Day gives each mode its own setting: Campaign Graphics Mode, Horde Siege Graphics Mode and Versus Graphics Mode each choose between a higher frame rate and higher quality. Use quality for Campaign if you like, but pick the frame rate option for Versus. The menu also shows whether 120Hz output is detected. The beta notes warned that Series S could hitch in long Horde Siege sessions on Quality Mode, another reason to favor frame rate there; our error codes guide covers other known issues. The October 14 patch made “multiple memory improvements to address crashing and performance degradation during long play sessions” on Xbox, PC and handhelds, so keep the game updated before long sessions.
The launch build added three options on every platform, per The Coalition’s pre-launch notes:
- Field of view (FOV) slider. A wider view shows more of the flanks in Versus and Horde Siege at the cost of making distant targets smaller. Widen it a step at a time until it stops feeling cramped.
- Chromatic Aberration can now be disabled, which removes the color fringing effect toward the edges of the screen.
- Film Grain can now be disabled for a cleaner picture.
A few more worth a look:
- Active Reload Position (Interface tab): centered under the reticle by default, or Top Right like older Gears games.
- Campaign and Horde Siege Enemy Health Bars: On, Large enemies only, or Bosses only.
- Audio Configuration: the Competitive preset highlights footsteps and weapon sounds, and Enemy Footstep Volume has its own slider. Both help in Versus.
- Horde Siege Camera Shake: lower it if big Invasion Events make aiming messy.
- Proximity Chat: Horde Siege only; lets you hear nearby players from other squads.
- Collectible chimes: added in the October 14 patch, this setting turns off the audio chimes for Collectibles in the Campaign.
- Colorblind settings: the October 14 patch fixed certain colorblind settings that did not display as described, so recheck yours if they looked wrong before the update.
PC players get the same menus plus keyboard binds and a Sprint Style choice, and the launch build lets PC players cap the frame rate at 30, 60, 90, 120, 144 or 240 FPS or leave it unlimited. Our Steam and PC guide covers hardware, our best PC graphics settings guide covers the graphics menu, and our multiplayer and Horde guide explains the modes you are tuning for. Every other guide is on our Gears of War: E-Day hub.
Once your controls are set, learn how to ping in Gears of War: E-Day, which marks enemies and objects for your whole squad, even through walls.
Frequently Asked Questions
What is the best control scheme in Gears of War E-Day? Legacy if you want classic Gears controls, Modern if you are used to other shooters. Toggle Sprint does not work on the two Legacy layouts.
What is the best sensitivity for Gears of War E-Day? There is no official number. Set Look sensitivity highest, Target lower and Scope lowest, then fine-tune the right stick inner dead zone until the camera stops drifting.
What does Allow Automatic Lean Out Transition do? In cover, it moves you to a lean-out position and into it automatically, without an extra button press. Leave it on for Campaign; try it off in Versus if you want to control every peek yourself.
Does Gears of War E-Day have an FOV slider? Yes. The Coalition added a field of view slider on all platforms before launch.
Does aim assist work in Versus in Gears of War E-Day? The Default setting applies a standard level of assist in every mode, including Versus, per The Coalition.
Can you move the active reload bar in Gears of War E-Day? Yes. Set Active Reload Position to Top Right in the Interface tab.
Should I turn off Slide to Cover? Turn it off if you keep sticking to cover you meant to slide past. Leave it on if you want faster cover entries.
Can I reset a setting I changed by mistake? Yes. Every setting, section and the whole menu has a reset option, and any setting not at its default shows a hexagon icon beside it.
Can you turn off the collectible sound in Gears of War E-Day? Yes. A setting added in the October 14 patch disables the audio chimes for Collectibles in the Campaign.