If you’re trying to make Grandaddy stink in Schedule 1, you’re probably deep into the weird, wild mechanics of this bizarre and addictive drug empire sim. Making Grandaddy stink isn’t just for laughs—it’s part of a mechanic that can affect customer reactions, dealer behavior, and how your product performs in the street economy. Here’s how to do it.
To make Grandaddy stink in Schedule 1, you’ll need to first have Grandaddy Purp in your product lineup. It’s a strain known for its powerful effects and strong, pungent profile. But to get that extra funk that makes it truly stink, you’ll need to modify it during the drying or curing process.
Start by harvesting your Grandaddy crop and drying it in a low airflow, high humidity environment. Avoid using fans or fast-drying techniques—these reduce the potency and smell. The longer and slower the drying process, the funkier it gets.
Next, during the curing stage, place the buds in airtight glass jars and open them just once or twice a day to let out excess moisture (this is called “burping”). Let it cure for at least 7 in-game days, preferably more. The longer you cure it, the stronger and stinkier the terpene profile becomes.
You can also use additives or grow hacks during cultivation to boost the stank. For example, adding organic fertilizer or feeding your plants a late-stage nutrient mix can enhance the skunky qualities. In some versions of the game, there are also strain crossbreeding options that amplify aroma traits.
You’ll know your Grandaddy stinks when customers comment on the smell or dealers report it’s “turning heads.” This can boost your street rep in certain neighborhoods—but be careful, because it might also attract more police attention.
So, if you’re looking to build a reputation with some nose-wrinkling fire, making Grandaddy stink is the way to go.