To get to Loch Modan as Horde in World of Warcraft: Forever, go through the Wetlands: take the zeppelin to Tirisfal Glades, travel through Hillsbrad Foothills into the Arathi Highlands, cross the Thandol Span into the Wetlands and follow the road south through the Dun Algaz pass into the north end of Loch Modan. Higher-level characters can also come up from the south, through the Badlands.
Loch Modan is an Alliance zone for levels 10 to 20, next door to Dun Morogh and Ironforge, and the Horde has no flight point there, so your first trip is a long ride through zones above that level. Below are both routes step by step, where the Alliance guards stand, and the reasons a Horde character makes the trip at all. Routes are as of November 10, six days after launch.
Every Route at a Glance
| Route | Best for | The way in |
|---|---|---|
| Through the Wetlands | Most Horde characters, any level | Tirisfal Glades, Hillsbrad Foothills, Arathi Highlands, Thandol Span, the Wetlands, Dun Algaz |
| Through the Badlands | Level 35 and up | Kargath in the Badlands, then north into Loch Modan |
| By ship | Nobody on the Horde | Forever’s Menethil Harbor, Southshore and Auberdine ship docks only in Alliance towns |
Route 1: Through the Wetlands
- Get to Tirisfal Glades. Undead start there. Orcs, Trolls and Tauren take the Tirisfal Glades zeppelin from the towers outside Orgrimmar’s main gate; our guide to getting to Undercity from Orgrimmar has the steps.
- Head to Tarren Mill in Hillsbrad Foothills. If you already know its flight point, fly from Undercity. If not, ride south from Undercity through Silverpine Forest and east along the road into Hillsbrad, and talk to Tarren Mill’s flight master when you arrive.
- Ride east into the Arathi Highlands through the gap in Thoradin’s Wall, the great wall that divides the two zones.
- Follow the road south to the Thandol Span, the huge broken bridge on the southern edge of the Arathi Highlands, and cross it into the Wetlands.
- Keep to the road through the Wetlands. Ignore the fork west to Menethil Harbor, an Alliance port, and follow the road south and east toward the mountains.
- Go through the Dun Algaz pass, the canyon at the south end of the Wetlands. It comes out at the north end of Loch Modan, close to the Stonewrought Dam.
Expect the trip to take a while on foot; a mount helps a lot, and our guide to what level you get a mount covers the cost. The zones on the way are tougher than Loch Modan itself: Hillsbrad and the Wetlands start at 20 and the Arathi Highlands at 30, according to our zone level ranges guide. Stay on the roads, and if you are under 20, travel with a friend.
Route 2: Through the Badlands
The Badlands, a level 35 zone, sits directly south of Loch Modan, and the Horde has a town there, Kargath, with a flight point.
- Fly to Kargath if you have visited it before.
- Ride north out of the Badlands on the road that climbs into the south of Loch Modan.
- Follow the loch’s shore north to wherever you are heading.
Your first trip to the Badlands has to be on foot, like any flight point. Forever’s new Riverglades zone borders the Badlands, and its Horde town, Rog’mar, has a flight point, so a character questing there in the mid-30s can ride into the Badlands and on to Loch Modan. Our guide to how flight paths work explains why every new point needs a visit first.
Where the Alliance Guards Are
Loch Modan is Alliance land, and its guards attack Horde characters on every ruleset. On the PvP rulesets, Alliance players can attack you as well; our ruleset guide explains the difference.
- Thelsamar, the zone’s main town, on the road west of the loch, has guards, an inn and the Alliance flight master. Give it a wide berth; its flight master will not serve you.
- The Dun Algaz side of the pass has dwarf guards where it opens into Loch Modan. Move through quickly and keep to the edge of the road.
- The Stonewrought Dam at the north end of the loch has guards of its own.
- The road west leads to Dun Morogh and Ironforge, the heart of Alliance territory. There is nothing for a Horde character that way.
If a guard catches you, it is a corpse run. Release, run back as a ghost and resurrect out of sight of the guards.
Why Horde Players Go to Loch Modan
- The Cozy Sleeping Bag. Step 3 of the chain sends both factions to the Stonewrought Dam, where you drop to a ledge below the top of the dam and click a Carved Figurine. Our guide to getting the sleeping bag has the exact spot and the rest of the chain.
- The road to the Badlands. For a Horde character coming from the Wetlands, Loch Modan is the way south to the Badlands and its dungeon, Uldaman, for levels 41 to 51; our dungeon level ranges list the rest.
- Ore and herbs. Loch Modan has plenty of Tin and Copper and a little Mageroyal, as our guides to where to find Tin and where to find Mageroyal show, with less competition from Horde gatherers.
The Alliance’s first new dungeon, the Hall of Thanes, is beneath Ironforge, two zones further west, and Blizzard says Horde groups have to travel into Alliance territory for it. Our guide to getting to the Hall of Thanes explains why it is not a realistic Horde dungeon. Every other guide is on our World of Warcraft hub.
Frequently Asked Questions
How do Horde get to Loch Modan in WoW Forever? Through the Wetlands. Take the zeppelin to Tirisfal Glades, go through Hillsbrad Foothills and the Arathi Highlands, cross the Thandol Span, then take the Dun Algaz pass into Loch Modan.
Is there a Horde flight path in Loch Modan? No. The only flight master there, in Thelsamar, is Alliance. The closest Horde flight point is Kargath in the Badlands.
Can Horde take the ship to Menethil Harbor? It docks only in Alliance towns, full of guards, so it is no shortcut for the Horde.
What level is Loch Modan? It starts at level 10 and is built for Alliance characters up to about 20. The zones on the Horde route are higher.
Do Alliance guards attack Horde in Loch Modan? Yes, on every ruleset. Avoid Thelsamar, the Dun Algaz entrance and the Stonewrought Dam where you can.
Why would a Horde player go to Loch Modan? Most go for the Cozy Sleeping Bag quest at the Stonewrought Dam, or pass through on the way to the Badlands.