To move your barn in Fields of Mistria, first move every animal out of it, either into another barn or into Hayden’s free daycare, then interact with the building’s sign and remove it. The barn drops its blueprint and all the materials used to build it, so you can place the blueprint somewhere else and rebuild at no extra cost. Coops and greenhouses move the same way. Below we cover each step, the pregnant-animal rule that blocks the move, and how rebuilding works.
This reflects the 1.0 release of Fields of Mistria on PC. The process dates from Early Access, but a crash while moving animals between buildings was only fixed in the v1.0.3 patch in August 2026, so make sure your game is updated.
Step 1: Move Your Animals Out
A barn with animals living in it cannot be removed. You have two places to put them.
- Another barn with free space. Open the Journal (Esc by default), go to the Animals tab, select an animal and move it to a different building. The target building needs an empty spot.
- Hayden’s daycare. Visit Hayden’s Shop at Sweetwater Farm, just west of your farm, and choose the Daycare option at the counter. It is free, and animals can stay there as long as you like, which makes it the easy choice when you have no second barn.
Coop animals are small enough to carry, so you can also pick them up and walk them where you want. Barn animals (cows, sheep, horses and alpacas) are moved through the menus. On older versions, holding a carried animal while moving another one through the menu could crash the game; the v1.0.3 patch fixed that.
Pregnant animals cannot be moved. Once two animals have been given Heart Shaped Treats, both expecting parents are locked to their building: NPC Studio’s patch notes say they cannot be moved to another building, put in daycare or sold. The baby arrives four days after the treats were given, so either wait it out or plan the move before you breed.
Step 2: Empty the Barn
Collect the day’s products and empty the barn’s storage chest before you tear it down. If you placed an Auto Feeder in a large barn, it drops as an item when the building is removed (since the v0.15.2 patch), so leave room in your bag. Our guide to increasing your inventory helps if ten slots is not cutting it, and if you run out of space mid-move, you can drop items on the farm and come back for them.
Step 3: Remove the Building
- Walk up to the barn’s entrance and interact with the small sign beside the door to open the building menu.
- Choose the option to remove the building and confirm.
- Pick up what drops: the barn’s blueprint plus every piece of wood and stone that went into it.
You do not need to buy anything new: the blueprint and materials are everything the rebuild needs.
Step 4: Rebuild in the New Spot
- Clear the ground. Grass, stones, branches and trees all block construction, and barns have a big footprint. A small barn needs 14 by 10 tiles, a medium barn 16 by 12 and a large barn 18 by 12. Coops run 12 by 10 for a small and 14 by 12 for a medium.
- Select the blueprint on your toolbar and place it where you want the building. Leave open ground in front of the door: player reports say animals need a generous clear area to walk out.
- Fill the construction chest. Placing a blueprint sets up a building site with a chest in front. Put the returned materials in it.
- Use the workbench next to the chest, choose Build, and name the building.
Once the barn stands again, move your animals back in through the Animals tab or collect them from the daycare.
What You Cannot Move
The farmhouse is fixed in place, and so is Caldarus’ shrine. Everything decorative, from rugs to your shipping bin, moves with a pickaxe instead of a building menu, as covered in our guide on how to move furniture. Greenhouses move like barns, with one warning: any crops growing inside are destroyed when you remove the building, so harvest first.
If you are replanning your whole farm, it is worth sketching the layout before you start pulling buildings down. Mistria is more forgiving than many farm games, where some structures can never be relocated at all, as our Pokemon Pokopia house moving guide shows.
Frequently Asked Questions
Does moving a barn cost money in Fields of Mistria? You do not need to buy anything. Removing the barn gives back its blueprint and all the materials, which is everything the rebuild needs.
Why can’t I remove my barn? There are still animals living in it. Move every animal to another barn or to Hayden’s daycare first.
Why won’t one of my animals move? It is expecting. Both parents of a pregnancy cannot be moved, sold or put in daycare until the baby arrives, four days after breeding.
Is Hayden’s daycare free? Yes, and there is no time limit on how long animals can stay.
Can you move the farmhouse? No. The farmhouse and Caldarus’ shrine cannot be moved. Barns, coops and greenhouses can.
Do coops move the same way? Yes. Empty the coop, remove it from its sign menu, and rebuild it from the blueprint. Coop animals can also be carried by hand.